Exemple #1
0
 void OnDisable()
 {
     UnityEventCenter.UnRegister <setOffEvent>(this);
     UnityEventCenter.UnRegister <setVehicleEvent>(this);
 }
 void OnDisable()
 {
     UnityEventCenter.UnRegister <waitClickEvent>(this);
     UnityEventCenter.UnRegister <cancelClickEvent>(this);
 }
 void OnDisable()
 {
     UnityEventCenter.UnRegister <MineSelectEvent>(this);
     UnityEventCenter.UnRegister <CreateUnitEvent>(this);
     UnityEventCenter.UnRegister <ScoreEvent>(this);
 }
 void OnDisable()
 {
     UnityEventCenter.UnRegister <ScoreEvent>(this);
     UnityEventCenter.UnRegister <cancelMountainEvent>(this);
 }
 void OnDisable()
 {
     UnityEventCenter.UnRegister <MineSelectEvent>(this);
     UnityEventCenter.UnRegister <cancelMountainEvent>(this);
 }