static int QPYX_set_defaultReflectionMode_YXQP(IntPtr L_YXQP)
 {
     try
     {
         UnityEngine.Rendering.DefaultReflectionMode QPYX_arg0_YXQP = (UnityEngine.Rendering.DefaultReflectionMode)ToLua.CheckObject(L_YXQP, 2, typeof(UnityEngine.Rendering.DefaultReflectionMode));
         UnityEngine.RenderSettings.defaultReflectionMode = QPYX_arg0_YXQP;
         return(0);
     }
     catch (Exception e_YXQP)                {
         return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP));
     }
 }
 static int set_defaultReflectionModeter(IntPtr L)
 {
     try
     {
         UnityEngine.Rendering.DefaultReflectionMode arg0 = (UnityEngine.Rendering.DefaultReflectionMode)LuaDLL.luaL_checknumber(L, 1);
         UnityEngine.RenderSettings.defaultReflectionMode = arg0;
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int set_defaultReflectionMode(IntPtr L)
 {
     try
     {
         UnityEngine.Rendering.DefaultReflectionMode arg0 = (UnityEngine.Rendering.DefaultReflectionMode)ToLua.CheckObject(L, 2, typeof(UnityEngine.Rendering.DefaultReflectionMode));
         UnityEngine.RenderSettings.defaultReflectionMode = arg0;
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static void RenderSettings_defaultReflectionMode(JSVCall vc)
 {
     if (vc.bGet)
     {
         var result = UnityEngine.RenderSettings.defaultReflectionMode;
         JSApi.setEnum((int)JSApi.SetType.Rval, (int)result);
     }
     else
     {
         UnityEngine.Rendering.DefaultReflectionMode arg0 = (UnityEngine.Rendering.DefaultReflectionMode)JSApi.getEnum((int)JSApi.GetType.Arg);
         UnityEngine.RenderSettings.defaultReflectionMode = arg0;
     }
 }
        static StackObject *set_defaultReflectionMode_43(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 1);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.Rendering.DefaultReflectionMode value = (UnityEngine.Rendering.DefaultReflectionMode) typeof(UnityEngine.Rendering.DefaultReflectionMode).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            UnityEngine.RenderSettings.defaultReflectionMode = value;

            return(__ret);
        }
    static int set_defaultReflectionMode(IntPtr L)
    {
#if UNITY_EDITOR
        ToluaProfiler.AddCallRecord("UnityEngine.RenderSettings.defaultReflectionMode");
#endif
        try
        {
            UnityEngine.Rendering.DefaultReflectionMode arg0 = (UnityEngine.Rendering.DefaultReflectionMode)ToLua.CheckObject(L, 2, typeof(UnityEngine.Rendering.DefaultReflectionMode));
            UnityEngine.RenderSettings.defaultReflectionMode = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
Exemple #7
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 static int set_defaultReflectionMode(IntPtr L)
 {
     UnityEngine.Rendering.DefaultReflectionMode arg0 = (UnityEngine.Rendering.DefaultReflectionMode)ToLua.CheckObject(L, 2, typeof(UnityEngine.Rendering.DefaultReflectionMode));
     UnityEngine.RenderSettings.defaultReflectionMode = arg0;
     return(0);
 }