static int _s_set_customBakedTexture(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { UnityEngine.ReflectionProbe __cl_gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); __cl_gen_to_be_invoked.customBakedTexture = (UnityEngine.Texture)translator.GetObject(L, 2, typeof(UnityEngine.Texture)); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int _s_set_importance(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { UnityEngine.ReflectionProbe __cl_gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); __cl_gen_to_be_invoked.importance = LuaAPI.xlua_tointeger(L, 2); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int _g_get_textureHDRDecodeValues(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { UnityEngine.ReflectionProbe __cl_gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector4(L, __cl_gen_to_be_invoked.textureHDRDecodeValues); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
static int _g_get_boxProjection(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { UnityEngine.ReflectionProbe __cl_gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, __cl_gen_to_be_invoked.boxProjection); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
static int _s_set_timeSlicingMode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); UnityEngine.Rendering.ReflectionProbeTimeSlicingMode gen_value; translator.Get(L, 2, out gen_value); gen_to_be_invoked.timeSlicingMode = gen_value; } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(0); }
static int _s_set_refreshMode(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { UnityEngine.ReflectionProbe __cl_gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); UnityEngine.Rendering.ReflectionProbeRefreshMode __cl_gen_value; translator.Get(L, 2, out __cl_gen_value); __cl_gen_to_be_invoked.refreshMode = __cl_gen_value; } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (LuaAPI.lua_gettop(L) == 1) { var gen_ret = new UnityEngine.ReflectionProbe(); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.ReflectionProbe constructor!")); }
static int _m_Reset(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Reset( ); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
public void __Gen_Delegate_Imp22(UnityEngine.ReflectionProbe p0, UnityEngine.ReflectionProbe.ReflectionProbeEvent p1) { #if THREAD_SAFE || HOTFIX_ENABLE lock (luaEnv.luaEnvLock) { #endif RealStatePtr L = luaEnv.rawL; int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference); ObjectTranslator translator = luaEnv.translator; translator.Push(L, p0); translator.Push(L, p1); PCall(L, 2, 0, errFunc); LuaAPI.lua_settop(L, errFunc - 1); #if THREAD_SAFE || HOTFIX_ENABLE } #endif }
static int _m_IsFinishedRendering(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe __cl_gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); try { { int renderId = LuaAPI.xlua_tointeger(L, 2); bool __cl_gen_ret = __cl_gen_to_be_invoked.IsFinishedRendering(renderId); LuaAPI.lua_pushboolean(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_RenderProbe(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if (gen_param_count == 1) { var gen_ret = gen_to_be_invoked.RenderProbe( ); LuaAPI.xlua_pushinteger(L, gen_ret); return(1); } if (gen_param_count == 2 && translator.Assignable <UnityEngine.RenderTexture>(L, 2)) { UnityEngine.RenderTexture _targetTexture = (UnityEngine.RenderTexture)translator.GetObject(L, 2, typeof(UnityEngine.RenderTexture)); var gen_ret = gen_to_be_invoked.RenderProbe(_targetTexture); LuaAPI.xlua_pushinteger(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.ReflectionProbe.RenderProbe!")); }