public UnityProductMetadata(UnityEngine.Purchasing.ProductMetadata metaData) { _metaData = metaData; }
void Start() { curtain.SetActive(!EM_Settings.IsIAPModuleEnable); if (logProductLocalizedData) { #if EM_UIAP foreach (IAPProduct p in EM_Settings.InAppPurchasing.Products) { UnityEngine.Purchasing.ProductMetadata data = IAPManager.GetProductLocalizedData(p.Name); if (data != null) { Debug.Log("Product Localized Title: " + data.localizedTitle); Debug.Log("Localized Price: " + data.localizedPriceString); Debug.Log("Product Localized Description: " + data.localizedDescription); } else { Debug.Log("Localized data is null"); } } #endif } StartCoroutine(CheckOwnedProducts()); }