public extern static void SetLightmapParametersForLightingSettings(LightmapParameters parameters, UnityEngine.LightingSettings lightingSettings);
public void AssignToLightingSettings(UnityEngine.LightingSettings lightingSettings) { SetLightmapParametersForLightingSettings(this, lightingSettings); }
public extern static LightmapParameters GetLightmapParametersForLightingSettings(UnityEngine.LightingSettings lightingSettings);