static StackObject *SetParams_11(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 5); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @y = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Int32 @x = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); System.Int32 @height = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 4); System.Int32 @width = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 5); UnityEngine.Display instance_of_this_method = (UnityEngine.Display) typeof(UnityEngine.Display).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.SetParams(@width, @height, @x, @y); return(__ret); }
static int _m_SetParams(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Display gen_to_be_invoked = (UnityEngine.Display)translator.FastGetCSObj(L, 1); { int _width = LuaAPI.xlua_tointeger(L, 2); int _height = LuaAPI.xlua_tointeger(L, 3); int _x = LuaAPI.xlua_tointeger(L, 4); int _y = LuaAPI.xlua_tointeger(L, 5); gen_to_be_invoked.SetParams(_width, _height, _x, _y); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_SetParams(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Display __cl_gen_to_be_invoked = (UnityEngine.Display)translator.FastGetCSObj(L, 1); try { { int width = LuaAPI.xlua_tointeger(L, 2); int height = LuaAPI.xlua_tointeger(L, 3); int x = LuaAPI.xlua_tointeger(L, 4); int y = LuaAPI.xlua_tointeger(L, 5); __cl_gen_to_be_invoked.SetParams(width, height, x, y); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _g_get_active(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Display gen_to_be_invoked = (UnityEngine.Display)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.active); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(1); }
static int _g_get_depthBuffer(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { UnityEngine.Display __cl_gen_to_be_invoked = (UnityEngine.Display)translator.FastGetCSObj(L, 1); translator.Push(L, __cl_gen_to_be_invoked.depthBuffer); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
static int _g_get_renderingHeight(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { UnityEngine.Display __cl_gen_to_be_invoked = (UnityEngine.Display)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, __cl_gen_to_be_invoked.renderingHeight); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
static StackObject *Activate_9(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Display instance_of_this_method = (UnityEngine.Display) typeof(UnityEngine.Display).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.Activate(); return(__ret); }
static StackObject *get_depthBuffer_5(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Display instance_of_this_method = (UnityEngine.Display) typeof(UnityEngine.Display).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.depthBuffer; return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method)); }
static StackObject *get_renderingHeight_1(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Display instance_of_this_method = (UnityEngine.Display) typeof(UnityEngine.Display).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.renderingHeight; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return(__ret + 1); }
static StackObject *SetRenderingResolution_12(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @h = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Int32 @w = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Display instance_of_this_method = (UnityEngine.Display) typeof(UnityEngine.Display).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.SetRenderingResolution(@w, @h); return(__ret); }
static int _m_SetRenderingResolution(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Display __cl_gen_to_be_invoked = (UnityEngine.Display)translator.FastGetCSObj(L, 1); try { { int w = LuaAPI.xlua_tointeger(L, 2); int h = LuaAPI.xlua_tointeger(L, 3); __cl_gen_to_be_invoked.SetRenderingResolution(w, h); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_Activate(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Display gen_to_be_invoked = (UnityEngine.Display)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if (gen_param_count == 1) { gen_to_be_invoked.Activate( ); return(0); } if (gen_param_count == 4 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) { int _width = LuaAPI.xlua_tointeger(L, 2); int _height = LuaAPI.xlua_tointeger(L, 3); int _refreshRate = LuaAPI.xlua_tointeger(L, 4); gen_to_be_invoked.Activate(_width, _height, _refreshRate); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Display.Activate!")); }
public static void WriteUnitySpecs(Log log) { try { log.Write( "Unity Application paths:" + Environment.NewLine + " Persistent data: {0}" + Environment.NewLine + " Application Data: {1}" + Environment.NewLine + " Temp data: {2}" + Environment.NewLine + " Streaming Assets: {3}", UnityEngine.Application.persistentDataPath, UnityEngine.Application.dataPath, UnityEngine.Application.temporaryCachePath, UnityEngine.Application.streamingAssetsPath); log.Write( "Unity Screen info:" + Environment.NewLine + " Output size: {0}x{1}" + Environment.NewLine + " Fullscreen: {2}" + Environment.NewLine + " Screen Resolution: {3}" + Environment.NewLine + " Screen Orientation: {4}" + Environment.NewLine + " Screen DPI: {5}", UnityEngine.Screen.width, UnityEngine.Screen.height, UnityEngine.Screen.fullScreen, UnityEngine.Screen.currentResolution, UnityEngine.Screen.orientation, UnityEngine.Screen.dpi); log.Write("Unity Display info:"); log.PushIndent(); for (int i = 0; i < UnityEngine.Display.displays.Length; i++) { UnityEngine.Display display = UnityEngine.Display.displays[i]; log.Write( "Display #{0} {1}" + Environment.NewLine + " Native size: {2}x{3}" + Environment.NewLine + " Rendering size: {4}x{5}", i, display == UnityEngine.Display.main ? "(main)" : "", display.systemWidth, display.systemHeight, display.renderingWidth, display.renderingHeight); } log.PopIndent(); UnityEngine.AudioConfiguration audioConfig = UnityEngine.AudioSettings.GetConfiguration(); log.Write( "Unity Audio Device info:" + Environment.NewLine + " Driver Caps: {0}" + Environment.NewLine + " Speaker Mode: {1}" + Environment.NewLine + " Output Sample Rate: {2}" + Environment.NewLine + " DSP Buffer Size: {3}" + Environment.NewLine + " # Real Voices: {4}" + Environment.NewLine + " # Virtual Voices: {5}", UnityEngine.AudioSettings.driverCapabilities, UnityEngine.AudioSettings.speakerMode, UnityEngine.AudioSettings.outputSampleRate, audioConfig.dspBufferSize, audioConfig.numRealVoices, audioConfig.numVirtualVoices); } catch (Exception e) { log.WriteWarning("Error logging Unity specs: {0}", LogFormat.Exception(e)); } }