static StackObject *SetMinMax_15(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 3);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.Vector3 @max = (UnityEngine.Vector3) typeof(UnityEngine.Vector3).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            UnityEngine.Vector3 @min = (UnityEngine.Vector3) typeof(UnityEngine.Vector3).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 3);
            ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method);
            UnityEngine.Bounds instance_of_this_method = (UnityEngine.Bounds) typeof(UnityEngine.Bounds).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));

            instance_of_this_method.SetMinMax(@min, @max);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 3);
            WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method);

            __intp.Free(ptr_of_this_method);
            return(__ret);
        }
        static private void Serialize_Bounds(ref SerializedType ioData, Serializer ioSerializer)
        {
            UnityEngine.Vector3 min = ioData.min, max = ioData.max;

            ioSerializer.Serialize("min", ref min, FieldOptions.PreferAttribute);
            ioSerializer.Serialize("max", ref max, FieldOptions.PreferAttribute);

            if (ioSerializer.IsReading)
            {
                ioData.SetMinMax(min, max);
            }
        }