public void Container() { UnityContainer container = new UnityContainer(); UnityContainerBootstraper.Configure(container); var result1 = container.Resolve <IItemsViewModel>(); Assert.NotNull(result1); var result2 = container.Resolve <IItemViewModel>(); Assert.NotNull(result2); var result3 = container.Resolve <ITodoistStorage>(); Assert.NotNull(result3); var result4 = container.Resolve <HttpClient>(); Assert.NotNull(result4); var result5 = container.Resolve <ConfigurationSettings>(); Assert.NotNull(result5); Assert.Equal("Todoist", result5.DatabasePath); Assert.Equal("https://todoist.com/api/v7/sync", result5.TodoistApiUrl); Assert.NotNull(result5.Token); // because we are using a linked config.json; otherwise, we could hard code a value }
/// <summary> /// Invoked when the application is launched normally by the end user. Other entry points /// will be used such as when the application is launched to open a specific file. /// </summary> /// <param name="e">Details about the launch request and process.</param> protected override void OnLaunched(LaunchActivatedEventArgs e) { ServiceLocator.SetLocatorProvider(() => UnityContainerBootstraper.ConfigureServiceLocator()); Frame rootFrame = Window.Current.Content as Frame; // Do not repeat app initialization when the Window already has content, // just ensure that the window is active if (rootFrame == null) { // Create a Frame to act as the navigation context and navigate to the first page rootFrame = new Frame(); rootFrame.NavigationFailed += OnNavigationFailed; if (e.PreviousExecutionState == ApplicationExecutionState.Terminated) { //TODO: Load state from previously suspended application } // Place the frame in the current Window Window.Current.Content = rootFrame; } if (e.PrelaunchActivated == false) { if (rootFrame.Content == null) { // When the navigation stack isn't restored navigate to the first page, // configuring the new page by passing required information as a navigation // parameter rootFrame.Navigate(typeof(MainPage), e.Arguments); } // Ensure the current window is active Window.Current.Activate(); } }