private void NoSeatClick() { UnityConnect instance = UnityConnect.instance; string text = instance.GetEnvironment(); if (text == "production") { text = ""; } else { text += "-"; } string url = string.Concat(new string[] { "https://", text, "developer.cloud.unity3d.com/orgs/", instance.GetOrganizationId(), "/projects/", instance.GetProjectName(), "/unity-teams/" }); Application.OpenURL(url); }
public string GetUserId() { UnityConnect instance = UnityConnect.instance; string result; if (!instance.GetConnectInfo().loggedIn) { result = string.Empty; } else { result = instance.GetUserInfo().userId; } return(result); }
public string GetUserName() { UnityConnect instance = UnityConnect.instance; string result; if (!instance.GetConnectInfo().loggedIn) { result = "Anonymous"; } else { result = instance.GetUserName(); } return(result); }
private static void OnStateChanged() { if (Collab.s_IsFirstStateChange) { Collab.s_IsFirstStateChange = false; UnityConnect arg_34_0 = UnityConnect.instance; if (Collab.< > f__mg$cache4 == null) { Collab.< > f__mg$cache4 = new UnityEditor.Connect.StateChangedDelegate(Collab.OnUnityConnectStateChanged); } arg_34_0.StateChanged += Collab.< > f__mg$cache4; } StateChangedDelegate stateChanged = Collab.instance.StateChanged; if (stateChanged != null) { stateChanged(Collab.instance.collabInfo); } }
public RevisionsService(Collab collabInstance, UnityConnect connectInstance) { this.collab = collabInstance; this.connect = connectInstance; this.history = new RevisionsResult(); }
public RevisionsService(Collab collabInstance, UnityConnect connectInstance) { collab = collabInstance; connect = connectInstance; instance = this; }