Exemple #1
0
 /// <summary>
 /// Activates or Deactivates all Sliders but one.
 /// </summary>
 /// <param name="value"> The value the Sliders shall be set to (true/false) </param>
 /// <param name="exception"> Slider that shall not be deactivated. </param>
 public void SetOtherSliderInteractive(bool value, UnitSlider exception)
 {
     foreach (UnitSlider slider in AppManager.Instance.Game.UnitSliders)
     {
         if (slider == exception)
         {
             continue;
         }
         slider.SetInteractable(value);
     }
 }
Exemple #2
0
	/// <summary>
	/// Activates or Deactivates all Sliders but one.
	/// </summary>
	/// <param name="value"> The value the Sliders shall be set to (true/false) </param>
	/// <param name="exception"> Slider that shall not be deactivated. </param>
	public void SetOtherSliderInteractive(bool value, UnitSlider exception) {
		foreach (UnitSlider slider in AppManager.Instance.Game.UnitSliders) {
			if (slider == exception) { continue; }
			slider.SetInteractable(value);
		}
	}