//static long m_freq = Stopwatch.Frequency; static PerformanceTimer() { m_startTicks = m_dateTime.Ticks; if (UnitPrecision == 0) { //TODO: Read the DefaultValue attribute of the UnitPrecision property and initialize it with that value. UnitPrecision = UnitPrecision.NANOSECONDS; } }
static Stopwatch() { m_startTime = DateTime.Now.Ticks; if (UnitPrecision == 0) { //TODO: Read the DefaultValue attribute of the UnitPrecision property and initialize it with that value. UnitPrecision = UnitPrecision.NANOSECONDS; } }
static Stopwatch() { m_startTime = DateTime.Now.Ticks; if (UnitPrecision == 0) { //TODO: Read the DefaultValue attribute of the UnitPrecision property and initialize it with that value. UnitPrecision = UnitPrecision.NANOSECONDS; } }