Exemple #1
0
    public IEnumerator Start()
    {
        _model.SimulateAttack();

        while (_model.Animator.GetCurrentAnimationClipState(0).Length == 0)
        {
            yield return(null);
        }
        _model.SetupWeapon();

        _isStarted = true;
        if (_onStart != null)
        {
            _onStart();
            _onStart = null;
        }

        EventsAggregator.Units.Broadcast <BaseUnitBehaviour>(EUnitEvent.ReadyToFight, this);
    }