public void FindSelectedUnit()
        {
            IocContainer.Setup();

            var units = new UnitList(new BattleCalculator(new DieRoller()), new TerrainMap(new ShortestPath()));

            units.Add(2, 2, 0, NATIONALITY.USA);
            units.Add(3, 3, 0, NATIONALITY.USA);
            units.Add(4, 4, 0, NATIONALITY.USA);

            units[1].Selected = true;

            Assert.Equal(units[1], units.FindSelectedUnit());
        }