// Use this for initialization void Start() { _texture = videoRenderer.getWebCamTexture(); _factory = Hierarchy.GetComponentWithTag <UnitFactory>("UnitManager"); _constructor = Hierarchy.GetComponentWithTag <UnitConstructor>("DropDownController"); _logController = Hierarchy.GetComponentWithTag <LogController>("LogController"); _gManager = Hierarchy.GetComponentWithTag <GridManager>("GridManager"); }
private void Start() { mInstacne = GameObject.Find("UnitConstructor").GetComponent <UnitConstructor>(); Hide(); }
private void Start() { _dropdown = Hierarchy.GetComponentWithTag <UnitConstructor>("DropDownController"); _gManager = Hierarchy.GetComponentWithTag <GridManager>("GridManager"); _logController = Hierarchy.GetComponentWithTag <LogController>("LogController"); }