Exemple #1
0
 public virtual void FinishAttack()
 {
     bBusy = false;
     CurrentTarget.ReceiveDamage(this, Attributes.GetAttributeValue(Attribute.Attack));
     CurrentTarget = null;
     animator.SetBool("IsAttacking", false);
     OnAttackFinished.Invoke();
     // BattleScreenManager.SetCurrentState(BattleManagerState.ModePicking);
 }