private void OnDisable() { string path = UniqueFileNameFinder.Find(GetPathFromName, FILE_NAME, ".csv"); JsonSerializerSettings settings = new JsonSerializerSettings() { Formatting = Formatting.Indented }; string json = JsonConvert.SerializeObject(hitAttemptDictionary, settings); GameManager.Instance.DataWriter.WriteAllText(GetPathFromName(path.Replace("csv", "json")), json); WriteToCSV(path); }
public void Write() { StatsTracker.Instance.TimeTracker.Write( UniqueFileNameFinder.Find(StatsTracker.Instance.TimeTracker.GetPathFromName, FILE_NAME, ".csv")); }