public static void DetachSigEventHandler(this Sig cue, UnifiedSigEventHandler handler) { eSigEvent eventType; switch (cue.Type) { case eSigType.Bool: eventType = eSigEvent.BoolChange; break; case eSigType.UShort: eventType = cue.IsInput ? eSigEvent.UShortInputRamping : eSigEvent.UShortChange; break; case eSigType.String: eventType = eSigEvent.StringChange; break; default: eventType = eSigEvent.NA; break; } cue.DetachSigEventHandler(handler, eventType); }
public static void AttachSigEventHandler(this Sig cue, UnifiedSigEventHandler handler, eSigEvent eventType) { var uuo = cue.UserObject as UnifiedSigUserObject; if (uuo == null) { uuo = new UnifiedSigUserObject { UserObject = cue.UserObject }; cue.UserObject = uuo; } if (uuo.UnifiedSigEvents == null) { uuo.UnifiedSigEvents = new List <UnifiedSigEventInfo> (); } var ucei = new UnifiedSigEventInfo { eSigEvent = eventType, SigChange = handler }; uuo.UnifiedSigEvents.Add(ucei); }
public static void DetachSigEventHandler(this Sig cue, UnifiedSigEventHandler handler, eSigEvent eventType) { var uuo = cue.UserObject as UnifiedSigUserObject; if (uuo == null || uuo.UnifiedSigEvents == null) { return; } var ucei = uuo.UnifiedSigEvents.FirstOrDefault(u => u.eSigEvent == eventType && u.SigChange == handler); if (ucei == null) { return; } uuo.UnifiedSigEvents.Remove(ucei); if (uuo.UnifiedSigEvents.Count == 0) { cue.UserObject = uuo.UserObject; } }
public void AttachStringEventHandler(string name, UnifiedSigEventHandler handler, eSigEvent eventType) { StringOutput[name].AttachSigEventHandler(handler, eventType); }
public void AttachStringEventHandler(string name, UnifiedSigEventHandler handler) { AttachStringEventHandler(name, handler, eSigEvent.StringChange); }
public static void DetachSigEventHandler <T> (this SigCollectionBase <T> coll, string name, UnifiedSigEventHandler handler) where T : Sig { coll[name].DetachSigEventHandler(handler); }
public static void DetachSigEventHandler(this UShortInputSig cue, UnifiedSigEventHandler handler) { cue.DetachSigEventHandler(handler, eSigEvent.UShortInputRamping); }
public static void DetachSigEventHandler(this UShortOutputSig cue, UnifiedSigEventHandler handler) { cue.DetachSigEventHandler(handler, eSigEvent.UShortChange); }
public void AttachUShortRampEventHandler(uint index, UnifiedSigEventHandler handler, eSigEvent eventType) { UShortInput[index].AttachSigEventHandler(handler, eventType); }
public void AttachUShortRampEventHandler(uint index, UnifiedSigEventHandler handler) { AttachUShortRampEventHandler(index, handler, eSigEvent.UShortInputRamping); }
public void AttachUShortEventHandler(string name, UnifiedSigEventHandler handler) { AttachBooleanEventHandler(name, handler, eSigEvent.UShortChange); }
public void AttachUShortEventHandler(uint index, UnifiedSigEventHandler handler) { AttachUShortEventHandler(index, handler, eSigEvent.UShortChange); }
public void AttachBooleanEventHandler(uint index, UnifiedSigEventHandler handler, eSigEvent eventType) { BooleanOutput[index].AttachSigEventHandler(handler, eventType); }
public void AttachBooleanEventHandler(uint index, UnifiedSigEventHandler handler) { AttachBooleanEventHandler(index, handler, eSigEvent.BoolChange); }
public static void AttachSigEventHandler <T> (this SigCollectionBase <T> coll, uint index, UnifiedSigEventHandler handler, eSigEvent eventType) where T : Sig { coll[index].AttachSigEventHandler(handler, eventType); }
public static void AttachSigEventHandler <T> (this SigCollectionBase <T> coll, string name, UnifiedSigEventHandler handler, eSigEvent eventType) where T : Sig { coll[name].AttachSigEventHandler(handler, eventType); }
public void AttachUShortRampEventHandler(string name, UnifiedSigEventHandler handler) { AttachUShortRampEventHandler(name, handler, eSigEvent.UShortInputRamping); }
public static void DetachSigEventHandler(this BoolOutputSig cue, UnifiedSigEventHandler handler) { cue.DetachSigEventHandler(handler, eSigEvent.BoolChange); }
public void AttachUShortRampEventHandler(string name, UnifiedSigEventHandler handler, eSigEvent eventType) { UShortInput[name].AttachSigEventHandler(handler, eventType); }
public static void DetachSigEventHandler(this StringOutputSig cue, UnifiedSigEventHandler handler) { cue.DetachSigEventHandler(handler, eSigEvent.StringChange); }
public void AttachStringEventHandler(uint index, UnifiedSigEventHandler handler) { AttachStringEventHandler(index, handler, eSigEvent.StringChange); }
public void AttachStringEventHandler(uint index, UnifiedSigEventHandler handler, eSigEvent eventType) { StringOutput[index].AttachSigEventHandler(handler, eventType); }
public static void DetachSigEventHandler <T> (this SigCollectionBase <T> coll, uint index, UnifiedSigEventHandler handler) where T : Sig { coll[index].DetachSigEventHandler(handler); }