public void UnicornShouldNotBeatUnicorn() { IBattleable unicornOne = new Unicorn(); IBattleable unicornTwo = new Unicorn(); bool result = unicornOne.Battle(unicornTwo); Assert.IsFalse(result); }
public void UnicornShouldBeatTRex() { IBattleable unicorn = new Unicorn(); IBattleable trex = new TRex(); bool result = unicorn.Battle(trex); Assert.IsTrue(result); }
public void UnicornShouldNotBeatDragon() { IBattleable unicorn = new Unicorn(); IBattleable dragon = new Dragon(); bool result = unicorn.Battle(dragon); Assert.IsFalse(result); }
public void UnicornShouldBeatWearwolf() { IBattleable unicorn = new Unicorn(); IBattleable wearwolf = new Wearwolf(); bool result = unicorn.Battle(wearwolf); Assert.IsTrue(result); }