public virtual bool OnUnfocus(object sender, MouseEventArgs args) { focused = false; if (Unfocus != null) { return(Unfocus.Invoke(sender, args)); } return(true); }
public CharacterEditControl(Unfocus unfocus, string id) { this.unfocus = unfocus; setup(); this.id = id; }
public CharacterEditControl(Unfocus unfocus) { this.unfocus = unfocus; setup(); }
public InactiveCharacterControl(Unfocus unfocus, string id) { this.unfocus = unfocus; setup(); this.id = id; }
public InactiveCharacterControl(Unfocus unfocus) { this.unfocus = unfocus; setup(); }