/// <inheritdoc /> public void FillWithProbabilityMask(INDArray array, double probability) { if (Enabled && (probability < 0.0 || probability > 1.0)) { Report($"probability for fill with probability mask should be 0.0 <= p <= 1.0 (was {probability})."); } UnderlyingHandler.FillWithProbabilityMask(CheckNice(array), probability); CheckNice(array); }