public void Init()
        {
            string joystickName = GetComponent <UltimateJoystick>().joystickName;

            m_Joystick = UltimateJoystick.GetJoystick(joystickName);

            m_IsActive = true;
        }
        private void DisableStick(string name)
        {
            UltimateJoystick s = UltimateJoystick.GetJoystick(name);

            if (s != null)
            {
                CanvasGroup cg = s.GetComponent <CanvasGroup>();
                cg.alpha = 0.0f;
            }
        }