Exemple #1
0
    public void ClickEvent()
    {
        //UltValue ultval = Instantiate(obj, new Vector3(40, 150, 75), new Quaternion(0, 180, 0 ,0)).GetComponent<UltValue>();
        //ultval.ultrasonic = type;

        UltValue ultval = Instantiate(obj, spwnPoint.transform.position, spwnPoint.transform.rotation).GetComponent <UltValue>();

        ultval.ultrasonic = type;
        ultval.gameObject.transform.parent = GameObject.Find("CraftTable").transform;
    }
Exemple #2
0
    public void ClickEvent()
    {
        if (int.Parse(input1.text) <= 0 || input1.text == null || input1.text == "")
        {
            return;
        }

        if (int.Parse(input2.text) <= 0 || input2.text == null || input2.text == "" || int.Parse(input2.text) > 180)
        {
            return;
        }

        UltValue ultval = Instantiate(obj, new Vector3(40, 150, 75), new Quaternion(0, 180, 0, 0)).GetComponent <UltValue>();

        ultval.ultrasonic = type;

        ultval.CustomDis = int.Parse(input1.text) * 30;
        ultval.CustomWil = int.Parse(input2.text);

        penel.SetActive(false);
    }
Exemple #3
0
 // Start is called before the first frame update
 void Start()
 {
     ultmanager = GetComponentInParent <UltValue>();
     Data       = 0;
     OnArround(true);
 }
    public void ClickEvent()
    {
        UltValue ultval = Instantiate(obj, new Vector3(40, 150, 75), new Quaternion(0, 180, 0, 0)).GetComponent <UltValue>();

        ultval.ultrasonic = type;
    }