public ItemInventory(ItemScreen ui, UiSkinComponent skin, Texture2D texture, int x, int y, int width, int height, float sourceScale) : base(texture, x, y, width, height, sourceScale) { _itemui = ui; TopRect = new UiRectangle(this, skin.GetSkin("test"), PanelExt.SizeToBounds(Bounds, 0f, 0f, 1f, 0.1f), 0.5f); TopRect.Color = Microsoft.Xna.Framework.Color.Silver; _itemText = new TextPanel(this, ui.ParantMenu.StandardFont, "Item", TextSortMode.LEFT) { Color = Color.Black, Position = PanelExt.PositionToBounds(TopRect.Bounds, 0.05f, 0.5f) }; PanelGrid = new GridPanel(this, 4, 4, PanelExt.SizeToBounds(Bounds, 0f, 0.1f, 1f, 0.9f), 10, 10); for (int i = 0; i < 16; i++) { PanelGrid.AddGridChilde(new UiRectangle(skin.GetSkin("item"), new Rectangle(0, 0, 100, 100), 2) { PanelCode = i }); } _exit = new ImagePanel(this, "UI\\exit"); _exit.SetPosition(PanelExt.PositionToBounds(Bounds, 0.95f, 0.05f)); _exit.Scale = 1.5f; _exit.Recalculate(); SelectOnEvent += ItemPanel_SelectOnEvent; }
public ProgressBar(ITextSource hover, Func <int> getValue, Func <int> getMax, int absoluteMax) : base(Handlers) { _hover = hover; _getValue = getValue; _getMax = getMax; _absoluteMax = absoluteMax; _bar = new UiRectangle(CommonColor.Blue4); _frame = new ButtonFrame(_bar) { State = ButtonState.Pressed, Padding = 0 }; Children.Add(_frame); }
public ProgressBar(IText hover, Func <int> getValue, Func <int> getMax, int absoluteMax) { On <HoverEvent>(e => Hover()); On <BlurEvent>(e => Raise(new HoverTextEvent(null))); _hover = hover; _getValue = getValue; _getMax = getMax; _absoluteMax = absoluteMax; _bar = new UiRectangle(CommonColor.Blue4); _frame = AttachChild(new ButtonFrame(_bar) { State = ButtonState.Pressed, Padding = 0 }); }
public StatusBarHealthBar(int order, bool isHealth) { On <PostUpdateEvent>(e => Update()); _order = order; _isHealth = isHealth; _bar = new UiRectangle(isHealth ? CommonColor.Green5 : CommonColor.Teal3) { MeasureSize = new Vector2(20, 2) }; _frame = AttachChild(new ButtonFrame(_bar) { Theme = isHealth ? (ButtonFrame.ThemeFunction)HealthIndicatorTheme : ManaIndicatorTheme, Padding = 0 }); }
public StatusScreen(Data data, PlayUI parant) : base(data, parant) { HpBar = new BarHp(data, this); AirBar = new BarAir(data, this); MentalBar = new BarMental(data, this); ExtBar = new BarExp(data, this); _Uiclass = new UiRectangle(ParantMenu.UISkin.GetSkin("test"), new Rectangle(ExtBar.Bounds.Left - 200, ExtBar.Bounds.Bottom - 100, 200, 100), 0.5f); AddSprite(_Uiclass); ClassName = new TextPanel(_Uiclass, parant.StandardFont, "Class", TextSortMode.MIDDLE) { Position = PanelExt.PositionToBounds(_Uiclass.Bounds, 0.5f, 0.5f), }; _CraftMode = new UiRectangle(ParantMenu.UISkin.GetSkin("test"), new Rectangle(ExtBar.Bounds.Right, ExtBar.Bounds.Bottom - 100, 200, 100), 0.5f); AddSprite(_CraftMode); new TextPanel(_CraftMode, parant.StandardFont, "CraftMode", TextSortMode.MIDDLE) { Position = PanelExt.PositionToBounds(_CraftMode.Bounds, 0.5f, 0.5f), }; }