Exemple #1
0
    //Vector3 offset = new Vector3(0, 1, 0);

    private void Awake()
    {
        pointer = GetComponent <UiPointer>();

        if (FindObjectOfType <GridBuilder>() != null)
        {
            gridManager = FindObjectOfType <GridBuilder>().transform;
        }
    }
Exemple #2
0
    public override void Setup(ViewportContent controller)
    {
        this.controller = controller;
        NumberOfObjects = materials.Length;
        pointer         = FindObjectOfType <UiPointer>();

        if (NumberOfObjects > 0)
        {
            currentMaterial = materials[0].material;
        }
    }
Exemple #3
0
 private void Awake()
 {
     pointer      = GetComponent <UiPointer>();
     dot          = transform.GetChild(0).gameObject;
     lineRenderer = GetComponent <LineRenderer>();
 }
Exemple #4
0
 private void Awake()
 {
     pointer    = GetComponent <UiPointer>();
     panelMover = FindObjectOfType <VRPanelMover>();
 }
Exemple #5
0
 private void Awake()
 {
     pointer = FindObjectOfType <UiPointer>();
 }
Exemple #6
0
 private void Awake()
 {
     fixedJointGrab = GetComponent <VR_FixedJointGrab>();
     pointer        = GetComponent <UiPointer>();
 }