IEnumerator StartChopperTimer()
    {
        curChoppingTime = chopTime;
        isChopping      = true;

        do
        {
            curChoppingTime--;
            yield return(new WaitForSeconds(1));
        } while (curChoppingTime > 0);

        isChopping = false;
        lastChopper.currentItems.Add(currentItems[0]);
        uiManager.AddItemInChopper(lastChopperNumber, currentItems[0]);
        currentItems.RemoveAt(0);
        uiManager.RemoveItem((int)thisPlayer + 1, 1);
        yield return(null);
    }