Exemple #1
0
        private void OnPreviewViewportDraw(Device device, SpriteBatch spriteBatch, Rectangle cliprectangle)
        {
            UiEncodingWindowSource source = _currentSource;

            if (source == null)
            {
                return;
            }

            spriteBatch.Begin(SpriteSortMode.Deferred, null, _previewViewport.DxControl.RenderContainer.GraphicsDevice.SamplerStates.PointClamp, null, null, null, SharpDX.Matrix.Scaling(_scale));

            float x = 0, maxX = 0;
            float y           = source.Info.Header.LineSpacing;
            int   squareSize  = source.Info.Header.SquareSize;
            int   lineSpacing = source.Info.Header.LineHeight + source.Info.Header.LineSpacing;

            foreach (char ch in _previewText)
            {
                if (ch == '\r')
                {
                    continue;
                }

                if (ch == '\n')
                {
                    x  = 0;
                    y += lineSpacing;
                    continue;
                }

                short index;
                if (source.Codes.TryGetValue(ch, out index))
                {
                    int ox, oy;
                    int h, w;
                    if (index < 256)
                    {
                        byte before, width, after;
                        source.Info.GetSizes(index, out before, out width, out after);
                        w = width;
                        h = source.Info.Header.LineHeight;

                        if (before > 0x7F)
                        {
                            x = Math.Max(x - (0xFF - before), 0);
                        }
                        else
                        {
                            x += before;
                        }

                        source.Info.GetOffsets(index, out ox, out oy);
                        source.Texture.Draw(device, spriteBatch, new Vector2(x, y), new Rectangle(ox, oy, w, h), 0, cliprectangle);

                        if (after > 0x7F)
                        {
                            x = Math.Max(x - (0xFF - after), 0);
                        }
                        else
                        {
                            x += after;
                        }
                    }
                    else
                    {
                        index -= 256;
                        w      = h = squareSize;
                        int value = source.Info.AdditionalTable[index];
                        ox = (value & 0xFF) * squareSize;
                        oy = (value >> 8) * squareSize;
                        source.Texture.Draw(device, spriteBatch, new Vector2(x, y), new Rectangle(ox, oy, w, h), 0, cliprectangle);
                    }

                    x   += w;
                    maxX = Math.Max(x, maxX);
                }
            }

            spriteBatch.End();

            double desiredWidth, desiredHeight;

            _previewViewport.GetDesiredSize(out desiredWidth, out desiredHeight);

            double newDesiredWidth  = x * _scale;
            double newDesiredHeight = (y + lineSpacing) * _scale;

            if (Math.Abs(newDesiredWidth - desiredWidth) > 1 || Math.Abs(newDesiredHeight - newDesiredHeight) > 1)
            {
                _previewViewport.SetDesiredSize(newDesiredWidth, newDesiredHeight);
            }
        }
Exemple #2
0
 private void OnComboBoxItemChanged(object sender, EventArgs e)
 {
     _currentSource = (UiEncodingWindowSource)_comboBox.SelectedItem;
     _charactersControl.SetCurrent(_currentSource, new int[0], new int[0]);
     _editViewport.SetDesiredSize(_currentSource.Texture.Descriptor2D.Width, _currentSource.Texture.Descriptor2D.Height);
 }