public IEnumerator SetReceiverThenSendTwice() { var count = 2; var receivedCount = 0; var port = 8888; try { udpReceiver = new UdpReceiver( IP.LocalIPAddressSync(), port, bytes => { True(bytes.Length == 4); receivedCount++; } ); // send udp data. udpSender = new UdpSender(IP.LocalIPAddressSync(), port); udpSender.Send(new byte[] { 1, 2, 3, 4 }); udpSender.Send(new byte[] { 1, 2, 3, 4 }); } catch (Exception e) { Fail(e.ToString()); } yield return(WaitUntil( () => count == receivedCount, () => { throw new TimeoutException("failed."); } )); }
public void SendStart() { var osc = new MessageEncoder("start"); osc.Add(cutName); osc.Add(delay); sender.Send(osc.Encode()); }
public void ReadyToPlay(List <IPEndPoint> iPEnds) { UdpSender sender = new UdpSender(); UdpMessage messageToA = new UdpMessage("BPlayToARec", user.UserName); sender.Send(iPEnds[2], udpSender.GetLocalIP(), "17720", messageToA.ToString()); UdpMessage messageToServer = new UdpMessage("BPlayToARecHoleOpened:" + otherName, user.UserName); sender.Send("152.136.73.240", "17722", udpSender.GetLocalIP(), "17721", messageToServer.ToString()); voiceReceiver.Start(); }
public void SendMessage(byte[] data) { #if UNITY_EDITOR //Debug.Log ("Sending Message: " + System.Text.Encoding.ASCII.GetString (data)); #endif udp.Send(data, data.Length); }
public IEnumerator SetReceiverThenSendManyTimes() { var count = 1000; var receivedCount = 0; var port = 8888; udpReceiver = new UdpReceiver( IP.LocalIPAddressSync(), port, bytes => { True(bytes.Length == 4); receivedCount++; } ); // send udp data. udpSender = new UdpSender(IP.LocalIPAddressSync(), port); for (var i = 0; i < count; i++) { udpSender.Send(new byte[] { 1, 2, 3, 4 }); } yield return(WaitUntil( () => count == receivedCount, () => { throw new TimeoutException("failed."); } )); }
void UpdateFaceFeatures() { if (skinnedMeshRenderer == null || !skinnedMeshRenderer.enabled || skinnedMeshRenderer.sharedMesh == null) { return; } //XRFaceMesh xRFaceMesh = new XRFaceMesh(); //m_ARKitFaceSubsystem.GetFaceMesh(m_Face.trackableId, Allocator.Temp, ref xRFaceMesh); #if UNITY_IOS && !UNITY_EDITOR using (var blendShapes = m_ARKitFaceSubsystem.GetBlendShapeCoefficients(m_Face.trackableId, Allocator.Temp)) { Dictionary <int, float> data = new Dictionary <int, float>(); foreach (var featureCoefficient in blendShapes) { int mappedBlendShapeIndex; if (m_FaceArkitBlendShapeIndexMap.TryGetValue(featureCoefficient.blendShapeLocation, out mappedBlendShapeIndex)) { if (mappedBlendShapeIndex >= 0) { skinnedMeshRenderer.SetBlendShapeWeight(mappedBlendShapeIndex, featureCoefficient.coefficient * coefficientScale); data.Add(mappedBlendShapeIndex, featureCoefficient.coefficient); } } } string json = MiniJSON.Json.Serialize(data); udpSender.Send(json); } #endif }
public void ReadyToRecord(List <IPEndPoint> iPEnds) { UdpSender sender = new UdpSender(); UdpMessage messageToB1 = new UdpMessage("ARecToBPlay", user.UserName); sender.Send(iPEnds[3], udpSender.GetLocalIP(), "17719", messageToB1.ToString()); UdpMessage messageToB2 = new UdpMessage("APlayToBRec", user.UserName); sender.Send(iPEnds[2], udpSender.GetLocalIP(), "17720", messageToB2.ToString()); UdpMessage messageToServer = new UdpMessage("APlayToBRecHoleOpened:" + otherName, user.UserName); sender.Send("152.136.73.240", "17722", udpSender.GetLocalIP(), "17721", messageToServer.ToString()); voiceReceiver.Start(); IPEndPoint srcEndPoint = new IPEndPoint(IPAddress.Parse(udpSender.GetLocalIP()), 17719); voiceSender.Start(iPEnds[3], srcEndPoint); }
private void RunThread() { while (!m_ThreadStop) { try { m_UdpSender.Send(m_PacketBuffer); } catch (Exception e) { HeartbeatService.ServiceEventLog.WriteEntry(e.ToString(), EventLogEntryType.Warning); return; } Thread.Sleep(m_Period); } }
void Update() { var ms = (Time.time * 1000).ToString("0000000000"); var bytes = System.Text.Encoding.UTF8.GetBytes(ms); System.Buffer.BlockCopy(bytes, 0, data, 0, bytes.Length); if (send) { for (var i = 0; i < numData; i++) { sender.Send(data); } } }
private void Run() { while (true) { Console.Out.WriteLine("Sending to address: " + ADDRESS); byte[] buffer = new byte[sizeof(uint)]; BufferChunk packetBuffer = new BufferChunk(buffer); packetBuffer.SetUInt32(0, COOKIE); udpSender.Send(packetBuffer); Thread.Sleep(PERIOD); } }
static void Send(SendOptions options) { string destName = options.Host + ":" + options.Port; Console.WriteLine("Sending to " + destName + " every " + options.Interval + "ms"); UdpSender sender = null; Func <UdpSender> makeSender = () => new UdpSender(options.Host, options.Port, read: options.Reply, sourcePort: options.SourcePort, sourceHost: options.SourceHost); if (options.SourcePort != 0) { sender = makeSender(); } Task.Run(() => { while (true) { try { if (options.SourcePort == 0) { sender = makeSender(); } if (options.Reply) { sender.OnMessage = (response) => { Console.WriteLine("Received reply to " + sender.LocalEndPoint.ToString() + " of " + string.Join(" ", response)); }; } sender.Send(new byte[] { 72, 73 }); Console.WriteLine("Sent packet to " + destName + " from " + sender.LocalEndPoint.ToString()); } catch (Exception e) { Console.WriteLine("Error when sending packet " + e.ToString()); } Thread.Sleep(options.Interval); } }); }
public void TestSend() { foreach (var receiver in _udpSender.UdpReceivers) { Logger.Debug("{0}:{1}", receiver.Ip, receiver.Port); } var client = new UdpClient(UdpClientPort); var serverAddress = new IPEndPoint(IPAddress.Parse("127.0.0.1"), UdpServerPort); _udpSender.Send(new MocapFrame("root", "optitrack") { ElapsedMillis = 30, Latency = 5.3f, Gesture = "", Bodies = new List <Body>() { new Body() { BodyType = Body.EBodyType.Marker, Rotation = Quaternion.Identity, Centroid = Vector3.One, Points = new List <Point>() { new Point(-3.2f, 4.0f, 5.657f) { Name = "", State = "" } }, Name = "dynamite" } } }); var received = client.Receive(ref serverAddress); var frame = Model.Gen.MocapFrame.Parser.ParseFrom(received); Assert.AreEqual(5.3f, frame.Latency); var centroid = frame.Bodies[0].Centroid; Assert.AreEqual(Vector3.One, new Vector3(centroid.X, centroid.Y, centroid.Z)); Assert.AreEqual("dynamite", frame.Bodies[0].Name); }
private void SendSomeStuff() { UTF8Encoding utf8 = new UTF8Encoding(); Random random = new Random(); int rnd = random.Next(); while (true) { try { byte[] buffer = utf8.GetBytes("My random number is: " + rnd); sender.Send(new BufferChunk(buffer)); Thread.Sleep(3000); } catch { } } }
static void Corporate(Options options) { List <int> sourcePorts = Enumerable.Range(50000, options.PortCount).Select(x => RandomPort()).Distinct().ToList(); int portsSentTo = 0; sourcePorts.ForEach(sourcePort => { try { UdpSender sender = new UdpSender(options.DestIP, sourcePort, read: false, sourcePort: options.Port); sender.Send(new byte[] { 1, 2, 3 }); portsSentTo++; } catch (Exception e) { } }); Console.WriteLine("Send packets to " + portsSentTo + " ports"); }
async void LateUpdate() { // 如果需要同步,则发送摄影机和所有Anchor位置 if (synchronizing) { if (!useUDP) { if (syncClient != null) { if (syncClient.Running) { LiveMessageSynchronizeAll msg = CreateSyncMessage(); byte[] msgData = msg.Serialize(); // 记录Log logManager.Log(currentLogName, msg.FormatLogString()); await syncClient.SendMessage(msgData); } } } else { if (sender != null && sender.Running) { LiveMessageSynchronizeAll msg = CreateSyncMessage(); byte[] msgData = msg.Serialize(); // 记录Log logManager.Log(currentLogName, msg.FormatLogString()); try { //Debug.Log("msgData length = " + msgData.Length); await sender.Send(msgData); } catch (Exception e) { Debug.Log("---->" + e); } } } } }
// Use this for initialization void Start() { // create receiver. udpReceiver = new UdpReceiver( IP.LocalIPAddressSync(), 9339, bytes => { Debug.Log("received udp data:" + Encoding.UTF8.GetString(bytes)); } ); // send data to receiver. udpSender = new UdpSender( IPAddress.Parse("127.0.0.1"), 9339 ); udpSender.Send( Encoding.UTF8.GetBytes("hello via udp.") ); }
/// <summary> /// 初始化端口 /// </summary> /// <returns>成功与否</returns> public bool Init() { try { UdpMessage ConnectRequestLiveRecorder = new UdpMessage("ConnectRequestLiveRecorder", userName); UdpMessage ConnectRequestLivePlayer = new UdpMessage("ConnectRequestLivePlayer", userName); UdpMessage ConnectRequestSender = new UdpMessage("ConnectRequestSender", userName); UdpMessage ConnectRequestReceiver = new UdpMessage("ConnectRequestReceiver", userName); //打开各个端口 udpSender.Send(ServerIP, 17722, LocalIP, 17719, ConnectRequestLiveRecorder.ToString()); udpSender.Send(ServerIP, 17722, LocalIP, 17720, ConnectRequestLivePlayer.ToString()); udpSender.Send(ServerIP, 17722, LocalIP, 17721, ConnectRequestSender.ToString()); udpSender.Send(ServerIP, 17721, LocalIP, 17722, ConnectRequestReceiver.ToString()); udpSender.Send(ServerIP, 17722, LocalIP, 17722, ConnectRequestReceiver.ToString()); return(true); } catch { return(false); } }
private void StartUdpSender() { _udpTaskCancelSource = new CancellationTokenSource(); CancellationToken ct = _udpTaskCancelSource.Token; _udpTask = Task.Run(() => { AutoResetEvent eventSignal = new AutoResetEvent(false); EventHandler <XdkIORotationEventArgs> handler = (o, p) => { eventSignal.Set(); }; try { Xdk.RotationDataReceived += handler; while (!ct.IsCancellationRequested) { int source = WaitHandle.WaitAny(new[] { ct.WaitHandle, eventSignal }); if (source == WaitHandle.WaitTimeout) { continue; } else if (source == 0) { break; } UdpSender.Send(Xdk.CalibratedRotation); } } finally { Xdk.RotationDataReceived -= handler; } }, ct); }
public IEnumerator SetReceiverThenSend() { var received = false; var port = 8888; udpReceiver = new UdpReceiver( IP.LocalIPAddressSync(), port, bytes => { True(bytes.Length == 4); received = true; } ); // send udp data. udpSender = new UdpSender(IP.LocalIPAddressSync(), port); udpSender.Send(new byte[] { 1, 2, 3, 4 }); yield return(WaitUntil( () => received, () => { throw new TimeoutException("failed."); } )); }
public void Send(short universe, byte[] dmxData) { dmxToSend.Universe = universe; System.Buffer.BlockCopy(dmxData, 0, dmxToSend.DmxData, 0, dmxData.Length); UdpSender.Send(dmxToSend.ToArray(), remote); }
/// <summary> /// 发送信息 /// </summary> /// <param name="message">待发送信息</param> /// <param name="iPEndPoint">接收方地址</param> public void Send(UdpMessage message, IPEndPoint iPEndPoint) { udpSender.Send(iPEndPoint, ServerIP, "17721", message.ToString()); }
public IEnumerator SetReceiverThenSendManyTimesWithValidation() { var count = 1000; var receivedCount = 0; var port = 8888; try { var data = new byte[100]; for (var i = 0; i < data.Length; i++) { data[i] = (byte)UnityEngine.Random.Range(byte.MinValue, byte.MaxValue); } // validate by hash. checking send data == received data or not. var md5 = MD5.Create(); var origin = md5.ComputeHash(data); var hashLen = origin.Length; // add hash data to head of new data. var newData = new byte[data.Length + hashLen]; for (var i = 0; i < newData.Length; i++) { if (i < hashLen) { newData[i] = origin[i]; } else { newData[i] = data[i - hashLen]; } } udpReceiver = new UdpReceiver( IP.LocalIPAddressSync(), port, bytes => { True(bytes.Length == newData.Length); var hash = md5.ComputeHash(bytes, hashLen, bytes.Length - hashLen); for (var i = 0; i < hash.Length; i++) { True(hash[i] == bytes[i]); } receivedCount++; } ); // send udp data. udpSender = new UdpSender(IP.LocalIPAddressSync(), port); for (var i = 0; i < count; i++) { udpSender.Send(newData); } } catch (Exception e) { Fail(e.ToString()); } yield return(WaitUntil( () => count == receivedCount, () => { throw new TimeoutException("failed. receivedCount:" + receivedCount); } )); }
void SendText(string text, UdpSender sender) { sender.Send(text); }
public void send(string oscPath) { var osc = new MessageEncoder(oscPath); sender.Send(osc.Encode()); }