private void Update()
        {
            List <UdpManager.ReceivedMessage> messages = _udpManager.GetReceivedMessages();

            for (int ii = 0; ii < messages.Count; ++ii)
            {
                // Removing Message from queue before parsing it. This prevents an endless loop, if a non catched exception occurs.
                UdpManager.ReceivedMessage curMessage = messages[ii];
                messages.RemoveAt(ii);

                // Now parse the message:
                ReceivedPlainMessage(curMessage.jsonMsg, curMessage.sender);

                ii--;
            }

            messages.Clear();
        }