/// Writes an 4-byte <see cref="UVMapEntry"/> to the data stream. /// </summary> /// <param name="binaryWriter">The current <see cref="BinaryWriter"/> object.</param> /// <param name="uvMapEntry">The UV map entry to write.</param> public static void WriteUVMapEntry(this BinaryWriter binaryWriter, UVMapEntry uvMapEntry) { binaryWriter.Write(uvMapEntry.X); binaryWriter.Write(uvMapEntry.Y); }
public UVMapEntry(UVMapEntry inEntry) : this(inEntry.X, inEntry.Y) { }