Exemple #1
0
    public override void OnInspectorGUI()
    {
        USprite sp = target as USprite;

        selectedOption = EditorGUILayout.Popup("Sorting Layer", selectedOption, sortingLayerNames);
        if (sortingLayerNames[selectedOption] != sp.sortingLayerName)
        {
            Undo.RecordObject(sp, "Sorting Layer");
            sp.sortingLayerName = sortingLayerNames[selectedOption];
            EditorUtility.SetDirty(sp);
        }
        int newSortingLayerOrder = EditorGUILayout.IntField("Order in Layer", sp.sortingOrder);

        if (newSortingLayerOrder != sp.sortingOrder)
        {
            Undo.RecordObject(sp, "Edit Sorting Order");
            sp.sortingOrder = newSortingLayerOrder;
            EditorUtility.SetDirty(sp);
        }

        serializedObject.Update();
        EditorGUILayout.PropertyField(serializedObject.FindProperty("m_Sprite"), true);
        EditorGUILayout.PropertyField(serializedObject.FindProperty("m_Color"), true);
        EditorGUILayout.PropertyField(serializedObject.FindProperty("m_Material"), true);
        EditorGUILayout.PropertyField(serializedObject.FindProperty("m_Pivot"), true);
        EditorGUILayout.PropertyField(serializedObject.FindProperty("m_skewX"), true);
        EditorGUILayout.PropertyField(serializedObject.FindProperty("m_skewY"), true);
        EditorGUILayout.PropertyField(serializedObject.FindProperty("m_RotatePerspective"), true);
        EditorGUILayout.PropertyField(serializedObject.FindProperty("m_PerspectiveRange"), true);
        serializedObject.ApplyModifiedProperties();
    }
Exemple #2
0
    void OnEnable()
    {
        USprite sp = target as USprite;

        sortingLayerNames = GetSortingLayerNames();
        selectedOption    = GetSortingLayerIndex(sp.sortingLayerName);
    }