private void PrintAchievementInfo(UM_iAchievement achievement)
 {
     UM_Logger.Log("------------------------------------------------");
     UM_Logger.Log("achievement.Identifier: " + achievement.Identifier);
     UM_Logger.Log("achievement.Name: " + achievement.Name);
     UM_Logger.Log("achievement.State: " + achievement.State);
     UM_Logger.Log("achievement.Type: " + achievement.Type);
     UM_Logger.Log("achievement.TotalSteps: " + achievement.TotalSteps);
     UM_Logger.Log("achievement.CurrentSteps: " + achievement.CurrentSteps);
 }
Exemple #2
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        private void Increment(UM_iAchievement achievement, int numSteps, Action <SA_Result> callback)
        {
            ISN_GKAchievement iosAchievement = new ISN_GKAchievement(achievement.Identifier);
            int progress = achievement.CurrentSteps + numSteps;

            iosAchievement.PercentComplete = progress;

            iosAchievement.Report((result) => {
                if (result.IsSucceeded)
                {
                    IncrementLocally(achievement.Identifier, numSteps);
                }
                callback.Invoke(result);
            });
        }
Exemple #3
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        public void Increment(string achievementId, int numSteps, Action <SA_Result> callback)
        {
            //We need to caclulate PercentComplete.
            //Let's see if we have an achivement info already
            UM_iAchievement achievement = GetAchievementById(achievementId);

            if (achievement != null)
            {
                Increment(achievement, numSteps, callback);
            }
            else
            {
                Load((result) => {
                    if (result.IsSucceeded)
                    {
                        //It should be cached at this point already
                        achievement = GetAchievementById(achievementId);
                        if (achievement == null)
                        {
                            ISN_GKAchievement iSN_achievement = new ISN_GKAchievement(achievementId);
                            var iosAchievement = new UM_IOSAchievement(iSN_achievement);
                            SetAchievementCahce(iosAchievement);

                            achievement = iosAchievement;
                        }

                        Increment(achievement, numSteps, callback);
                    }
                    else
                    {
                        var error = new SA_Error(100, "Wasn't able to load achievement with id: " + achievementId);
                        callback.Invoke(new SA_Result(error));
                    }
                });
            }
        }