void Start() { GameObject GO = GameObject.FindWithTag("MainMenuCanvas"); MenuManager = GO.GetComponent <UMP_Manager>(); InstantiateItemsPrefabs(); }
void Start() { if (IsShownByDefault) { Show(true); } GameObject GO = GameObject.FindWithTag("MainMenuCanvas"); MenuManager = GO.GetComponent <UMP_Manager>(); }
void Awake() { if (Reference == null) { Reference = this; } InstanceLevels(); Investments = FindObjectOfType <InvestmentsManager>(); Investments.OnFinishedInvestment += Investments_OnFinishedInvestment; //call init Init(); }
void Start() { GameObject GO = GameObject.FindWithTag("MainMenuCanvas"); MenuManager = GO.GetComponent <UMP_Manager>(); }