public void Init() { available = ULocale.GetAvailableLocales(); for (int i = 0; i < available.Length; i++) { availableMap[available[i].ToString()] = ""; } }
public void Init() { available = ULocale.GetAvailableLocales(); for (int i = 0; i < available.Length; i++) { availableMap[available[i].ToString()] = ""; } }