public void Update(InputState lastInputState, InputState inputState) { List <HealthBar> healthBars = UIs.OfType <HealthBar>().ToList(); foreach (var healthBar in healthBars) { if (healthBar.value > 0) { healthBar.value--; } else { healthBar.value = 100; } } }
public void Update(InputState lastInputState, InputState inputState) { Label label = UIs.OfType<Label>().First(); label.UpdateText($"Score: {Game1.gameData.score}"); }