public override void EncodeObject(object value, bool arrayEncoding, ByteBuffer buffer) { if (arrayEncoding) { AmqpBitConverter.WriteUInt(buffer, (uint)value); } else { UIntEncoding.Encode((uint)value, buffer); } }
public override int GetObjectEncodeSize(object value, bool arrayEncoding) { if (arrayEncoding) { return(FixedWidth.UInt); } else { return(UIntEncoding.GetEncodeSize((uint)value)); } }
/// <summary> /// Decodes a 32-bit unsigned integer from the buffer and advances the buffer's position. /// </summary> /// <param name="buffer">The buffer to read.</param> /// <returns>A 32-bit unsigned integer.</returns> public static uint?DecodeUInt(ByteBuffer buffer) { return(UIntEncoding.Decode(buffer, 0)); }
/// <summary> /// Encodes a 32-bit unsigned integer and appends the bytes to the buffer. /// </summary> /// <param name="data">The 32-bit unsigned integer.</param> /// <param name="buffer">The destination buffer.</param> public static void EncodeUInt(uint?data, ByteBuffer buffer) { UIntEncoding.Encode(data, buffer); }
/// <summary> /// Gets the encode size of a 32-bit unsigned integer. /// </summary> /// <param name="value">The 32-bit unsigned integer.</param> /// <returns>Encode size in bytes of the 32-bit unsigned integer.</returns> public static int GetUIntEncodeSize(uint?value) { return(UIntEncoding.GetEncodeSize(value)); }
public override object DecodeObject(ByteBuffer buffer, FormatCode formatCode) { return(UIntEncoding.Decode(buffer, formatCode)); }