Exemple #1
0
    // Use this for initialization
    void Start()
    {
        currentcolor = GetComponent<Renderer>().material.color;
        arearen = GetComponent<Renderer>();
        flooryloc = GameObject.Find("floor").transform.position.y;
        uicoderef = GameObject.Find("canvas0").transform.GetComponent<UIcode>();
        areanegpercent = Mathf.Abs(Random.Range(0,percentlimit));

        uicoderef.negamount += areanegpercent;
    }
Exemple #2
0
 //test code
 //test code
 // Use this for initialization
 void Start()
 {
     uicoderef = GameObject.Find("canvas0").GetComponent<UIcode>();
     enemyspawnref = GetComponent<enemyspawn>();
     StartCoroutine(corgametimer());
 }