private void OpenWindow() { RegularityWindowParam param = new RegularityWindowParam(); param.m_OptionalList = m_CurrentConfig.AnswerList; param.onReleaseCallBack = OnOptionalReleaseCallBack; param.configTable = ConfigManager.Instance.GetRegularityGameConfig();; WindowManager.Instance.OpenWindow(WindowID.Regularity, param); m_UIWindow = (WindowManager.Instance.GetWindow(WindowID.Regularity)) as UIWindowRegularity; }