Exemple #1
0
 private void  PopNoGuild_OnClose(UIWindow Sender, UIWindow.WindowResult result)
 {
     if (result == UIWindow.WindowResult.Yes)
     {
         UIManager.Instance.Show <UIGuildPopCreate>();
     }
     else if (result == UIWindow.WindowResult.No)
     {
         UIManager.Instance.Show <UIGuildList>();
     }
 }
Exemple #2
0
        private void OnQuestDialogClose(UIWindow sender, UIWindow.WindowResult result)
        {
            UIQuestDialog dlg = (UIQuestDialog)sender;

            if (result == UIWindow.WindowResult.Yes)
            {
                MessageBox.Show(dlg.quest.Define.DialogAccept);
            }
            else if (result == UIWindow.WindowResult.No)
            {
                MessageBox.Show(dlg.quest.Define.DialogDeny);
            }
        }
Exemple #3
0
        void OnQuestDialogClose(UIWindow sender, UIWindow.WindowResult result)
        {
            UIQuestDialog dlg = (UIQuestDialog)sender;

            if (result == UIWindow.WindowResult.Yes)
            {
                if (dlg.quest.Info == null)
                {
                    QuestService.Instance.SendQuestAccept(dlg.quest);
                }
                else if (dlg.quest.Info.Status == QuestStatus.Complated)
                {
                    QuestService.Instance.SendQuestSubmit(dlg.quest);
                }
            }
            else if (result == UIWindow.WindowResult.No)
            {
                MessageBox.Show(dlg.quest.Define.DialogDeny);
            }
        }
Exemple #4
0
 private void Test_OnClose(UIWindow sender, UIWindow.WindowResult result)
 {
     MessageBox.Show("点击了对话框的:" + result, "对话框响应结果", MessageBoxType.Information);
 }