public static UIWXLActivityMainController CreateActivityMainPanel(GameObject tLocal) { UnityEngine.Object obj = WXLLoadPrefab.GetPrefab(WXLPrefabsName.UIActivityMain); if (obj != null) { GameObject go = Instantiate(obj) as GameObject; UIWXLActivityMainController activityCtrl = go.GetComponent <UIWXLActivityMainController> (); localObj = tLocal; Transform goTrans = go.transform; go.transform.parent = tLocal.transform; go.transform.localPosition = new Vector3(-185, 0, -5); activityCtrl.transform.localPosition = new Vector3(80, -30, -2); goTrans.localScale = Vector3.one; return(activityCtrl); } return(null); }
public void On_Back() { del3DModel(); DBUIController.mDBUIInstance.RefreshUserInfoWithoutShow(); DBUIController.mDBUIInstance.ShowFor2D_UI(); if (UIWXLActivityMainController.Instance != null) { if (UIWXLActivityMainController.Instance.gameObject.activeSelf == false) { UIWXLActivityMainController.Instance.SetActive(true); } } else { UIWXLActivityMainController.CreateActivityMainPanel(DBUIController.mDBUIInstance._TopRoot); } UIWXLActivityMainController.Instance.Refresh(); ActivityNetController.GetInstance().LogOutBoss(); Destroy(gameObject); instance = null; }
public void Awake() { instance = this; }
public void SetViewState(EMViewState vs, EMBoxType bt = EMBoxType.NONE, object obj = null) { switch (vs) { case EMViewState.MainView: break; case EMViewState.S_ShenLong: DBUIController.mDBUIInstance.HiddenFor3D_UI(); UIShenLongManager.setShenLongManagerRoot(_bottomRoot); break; case EMViewState.S_FuBen: #if NEWPVE UIMiniPlayerController.ElementShowArray = new bool[] { true, false, true, true, true }; if (!_PVERoot.gameObject.activeSelf) { _PVERoot.gameObject.SetActive(true); } pveView.SetActive(true); TopMenuUI.OpenUI(); #else chapterView.SetActive(true); #endif DBUIController.mDBUIInstance.HiddenFor3D_UI(); break; case EMViewState.S_QiangDuo: UIMiniPlayerController.ElementShowArray = new bool[] { true, true, false, true, true }; FinalTrialMgr.GetInstance().getAllData(); // DBUIController.mDBUIInstance.HiddenFor3D_UI (); break; case EMViewState.S_Team_NoSelect: TeamUI.OpenUI(); HiddenFor3D_UI(false); break; case EMViewState.H_Bag: petBoxView.viewWillHidden(); break; case EMViewState.S_Bag: petBoxView.viewWillShow(); DBUIController.mDBUIInstance.HiddenFor3D_UI(); break; case EMViewState.S_Team_Select: HiddenFor3D_UI(false); TeamUI.OpenUI(); break; case EMViewState.S_CityFloor: //更新PVE系统Timer JCPVETimerManager.Instance.AutoOpenPVESystemTimer(); NewFloor floordata = Core.Data.newDungeonsManager.curFightingFloor; if (floordata != null && Core.Data.temper.warBattle.battleData.iswin == 1) { floordata.state = NewFloorState.Pass; if (floordata.config.ID > Core.Data.newDungeonsManager.lastFloorId) { int nextId = ++Core.Data.newDungeonsManager.lastFloorId; NewFloor nextfloordata = null; if (Core.Data.newDungeonsManager.FloorList.TryGetValue(nextId + 1, out nextfloordata)) { nextfloordata.state = NewFloorState.Current; } } } SQYMainController.mInstance.OnBtnFuBen(); bool isOpenDescribe = false; if ("PVEType_Plot" == Core.Data.newDungeonsManager.curFightingFBType) { if (DBUIController.battleAgain == true) { DBUIController.battleAgain = false; if (DBUIController.battleAgainID <= Core.Data.newDungeonsManager.lastFloorId) { JCPVEPlotController.tempOpenFloorID = DBUIController.battleAgainID; isOpenDescribe = true; } } } JCPVEMainController.Instance.OnBtnClick(Core.Data.newDungeonsManager.curFightingFBType); if (isOpenDescribe) { JCPVEPlotController.Instance.OnBuildingClick(DBUIController.battleAgainID.ToString()); } break; case EMViewState.HIDE_TEAM_VIEW: if (TeamUI.mInstance != null) { TeamUI.mInstance.CloseUI(); } break; case EMViewState.S_ShangCheng: UIDragonMallMgr.GetInstance().OpenUINew(ShopItemType.HotSale); break; case EMViewState.S_HuoDong: if (UIWXLActivityMainController.Instance != null) { UIWXLActivityMainController.Instance.SetActive(true); } else { UIWXLActivityMainController.CreateActivityMainPanel(DBUIController.mDBUIInstance._TopRoot); } //mActPanel.SetActive (true); ActivityNetController.GetInstance().SendLoginMSG(Core.Data.playerManager.PlayerID, null); break; case EMViewState.S_MosterCome: MonsterComePanel.SetActive(true); break; case EMViewState.S_XiaoXi: MessageMgr.GetInstance().SetInfoPanel(true); break; case EMViewState.S_SevenDaysReward: UISevenDayRewardMain.OpenUI(); // DBUIController.mDBUIInstance.HiddenFor3D_UI (); break; case EMViewState.S_Friend: { Core.Data.FriendManager.initFriendListInfo(); Core.Data.FriendManager.initSuDiListInfo(); Core.Data.FriendManager.initFriendRequestListInfo(); UIMainFriend.Instance.getFriendList(); UIMainFriend.Instance.setMainFriendRoot(_bottomRoot); UIMainFriend.Instance.gameObject.SetActive(false); } break; } if (bt != EMBoxType.NONE) { petBoxView.SetPetBoxType(bt); } }