Exemple #1
0
        private void DrawSlot()
        {
            GUILayout.BeginHorizontal(new GUILayoutOption[0]);
            GUILayout.Label("スロット:", UIParams.Instance.lStyle, new GUILayoutOption[0]);
            GUILayout.FlexibleSpace();
            this.slotSelectUI.DrawCombo();
            bool flag = CommonUIData.slotNo == -2 || !BackUpData.GetMaidSlotDataExist(CommonUIData.maid, CommonUIData.slotNo);

            if (flag)
            {
                GUI.enabled = false;
            }
            bool flag2 = GUILayout.Button("R", UIParams.Instance.bStyle, new GUILayoutOption[0]);

            if (flag2)
            {
                BackUpData.RestoreSlot(CommonUIData.maid, CommonUIData.slotNo);
                BackUpData.Refresh();
            }
            GUI.enabled = true;
            GUILayout.EndHorizontal();
            UIUtil.BeginIndentArea();
            this.DrawObject();
            UIUtil.EndoIndentArea();
        }
Exemple #2
0
        private void DrawObject()
        {
            GUILayout.BeginHorizontal(new GUILayoutOption[0]);
            bool flag = CommonUIData.obj;

            if (flag)
            {
                string name = CommonUIData.obj.name;
            }
            GUILayout.Label("オブジェクト:", UIParams.Instance.lStyle, new GUILayoutOption[0]);
            GUILayout.FlexibleSpace();
            this.objectSelectUI.DrawCombo();
            bool flag2 = !CommonUIData.obj || !BackUpData.GetObjectDataExist(CommonUIData.obj);

            if (flag2)
            {
                GUI.enabled = false;
            }
            bool flag3 = GUILayout.Button("R", UIParams.Instance.bStyle, new GUILayoutOption[0]);

            if (flag3)
            {
                BackUpData.RestoreObject(CommonUIData.obj);
                BackUpData.Refresh();
            }
            GUI.enabled = true;
            GUILayout.EndHorizontal();
            UIUtil.BeginIndentArea();
            this.DrawImportExport();
            UIUtil.EndoIndentArea();
            UIUtil.BeginIndentArea();
            this.DrawBone();
            UIUtil.EndoIndentArea();
        }
Exemple #3
0
        private void DrawBone()
        {
            GUILayout.BeginHorizontal(new GUILayoutOption[0]);
            string str  = "未選択";
            bool   flag = CommonUIData.bone;

            if (flag)
            {
                str = CommonUIData.bone.name;
            }
            GUILayout.Label("ボーン:" + str, UIParams.Instance.lStyle, new GUILayoutOption[0]);
            GUILayout.FlexibleSpace();
            bool flag2 = !CommonUIData.bone || !BackUpData.GetMaidBoneDataExist(CommonUIData.maid, CommonUIData.slotNo, CommonUIData.obj, CommonUIData.bone);

            if (flag2)
            {
                GUI.enabled = false;
            }
            bool flag3 = GUILayout.Button("R", UIParams.Instance.bStyle, new GUILayoutOption[0]);

            if (flag3)
            {
                BackUpData.RestoreBone(CommonUIData.maid, CommonUIData.slotNo, CommonUIData.obj, CommonUIData.bone);
                BackUpData.Refresh();
            }
            GUI.enabled = true;
            GUILayout.EndHorizontal();
            UIUtil.BeginIndentArea();
            this.DrawTransform();
            UIUtil.EndoIndentArea();
        }
Exemple #4
0
 private void DrawNarrowing()
 {
     GUILayout.Label("絞り込み", UIParams.Instance.lStyle, new GUILayoutOption[0]);
     UIUtil.BeginIndentArea();
     this.DrawCategoryNarrow();
     this.DrawObjectNameNarrow();
     UIUtil.EndoIndentArea();
 }
 public void Draw()
 {
     GUILayout.Label("設定", UIParams.Instance.lStyle, new GUILayoutOption[0]);
     UIUtil.BeginIndentArea();
     this.DrawBoneDisplay();
     this.DrawCoordinateType();
     this.DrawGizmoType();
     UIUtil.EndoIndentArea();
 }
Exemple #6
0
 private void DrawPresetFile()
 {
     GUILayout.Label("プリセットファイル", UIParams.Instance.lStyle, new GUILayoutOption[0]);
     UIUtil.BeginIndentArea();
     this.DrawNarrowing();
     this.DrawFileList();
     this.DrawImportButton();
     UIUtil.EndoIndentArea();
 }
 public void Draw()
 {
     GUILayout.Label("ボーン表示設定", UIParams.Instance.lStyle, new GUILayoutOption[0]);
     UIUtil.BeginIndentArea();
     this.DrawNormalBoneColorSetting();
     this.DrawSelectBoneColorSetting();
     this.DrawSelectKeySetting();
     this.DrawBodyBoneDisplaySetting();
     GUILayout.FlexibleSpace();
     this.DrawReturnButton();
     UIUtil.EndoIndentArea();
 }
        public void Draw()
        {
            GUILayout.Label("操作", UIParams.Instance.lStyle, new GUILayoutOption[0]);
            UIUtil.BeginIndentArea();
            int targetSelectMode = Setting.targetSelectMode;

            if (targetSelectMode != 0)
            {
                if (targetSelectMode == 1)
                {
                    this.smoEditUI.Draw();
                }
            }
            else
            {
                this.maidObjectUI.Draw();
            }
            UIUtil.EndoIndentArea();
        }
        public void Draw()
        {
            GUILayout.Label("ギズモ表示設定", UIParams.Instance.lStyle, new GUILayoutOption[0]);
            UIUtil.BeginIndentArea();
            GUILayout.BeginHorizontal(new GUILayoutOption[0]);
            GUILayout.Label("移動量減少キー", UIParams.Instance.lStyle, new GUILayoutOption[0]);
            GUILayout.FlexibleSpace();
            int  num  = this.smallCombo.ShowScroll(GUILayout.ExpandHeight(false));
            bool flag = this.smallIndex != num;

            if (flag)
            {
                this.smallIndex       = num;
                Setting.gizmoSmallKey = this.keyCodeList[this.smallIndex];
            }
            GUILayout.EndHorizontal();
            GUILayout.BeginHorizontal(new GUILayoutOption[0]);
            GUILayout.Label("移動量増加キー", UIParams.Instance.lStyle, new GUILayoutOption[0]);
            GUILayout.FlexibleSpace();
            int  num2  = this.bigCombo.ShowScroll(GUILayout.ExpandHeight(false));
            bool flag2 = this.bigIndex != num2;

            if (flag2)
            {
                this.bigIndex       = num2;
                Setting.gizmoBigKey = this.keyCodeList[this.bigIndex];
            }
            GUILayout.EndHorizontal();
            GUILayout.FlexibleSpace();
            GUILayout.BeginHorizontal(new GUILayoutOption[0]);
            GUILayout.FlexibleSpace();
            bool flag3 = GUILayout.Button("戻る", UIParams.Instance.bStyle, new GUILayoutOption[0]);

            if (flag3)
            {
                Setting.mode = Mode.Edit;
                Setting.SaveIni();
            }
            GUILayout.EndHorizontal();
            UIUtil.EndoIndentArea();
        }
 public static void BeginIndentArea()
 {
     UIUtil.BeginIndentArea(UIUtil.indentWidth);
 }
        public void Draw()
        {
            GUILayout.Label("ボーン編集", new GUILayoutOption[0]);
            UIUtil.BeginIndentArea();
            bool flag = CommonUIData.bone;

            if (flag)
            {
                bool maidBoneDataExist = BackUpData.GetMaidBoneDataExist(CommonUIData.maid, CommonUIData.slotNo, CommonUIData.obj, CommonUIData.bone);
                if (maidBoneDataExist)
                {
                    GUILayout.BeginHorizontal(new GUILayoutOption[0]);
                    bool flag2 = GUILayout.Button("トランスフォームリセット", UIParams.Instance.bStyle, new GUILayoutOption[0]);
                    if (flag2)
                    {
                        this.ResetTransform();
                    }
                    GUILayout.FlexibleSpace();
                    GUILayout.EndHorizontal();
                    UIUtil.BeginIndentArea();
                    BackUpBoneData orNullMaidBoneData = BackUpData.GetOrNullMaidBoneData(CommonUIData.maid, CommonUIData.slotNo, CommonUIData.obj, CommonUIData.bone);
                    bool           flag3 = orNullMaidBoneData != null;
                    if (flag3)
                    {
                        bool changedPos = orNullMaidBoneData.changedPos;
                        if (changedPos)
                        {
                            GUILayout.BeginHorizontal(new GUILayoutOption[0]);
                            bool flag4 = GUILayout.Button("位置リセット", UIParams.Instance.bStyle, new GUILayoutOption[0]);
                            if (flag4)
                            {
                                this.ResetPosition();
                            }
                            GUILayout.FlexibleSpace();
                            GUILayout.EndHorizontal();
                        }
                        bool changedRot = orNullMaidBoneData.changedRot;
                        if (changedRot)
                        {
                            GUILayout.BeginHorizontal(new GUILayoutOption[0]);
                            bool flag5 = GUILayout.Button("回転リセット", UIParams.Instance.bStyle, new GUILayoutOption[0]);
                            if (flag5)
                            {
                                this.ResetRotation();
                            }
                            GUILayout.FlexibleSpace();
                            GUILayout.EndHorizontal();
                        }
                        bool changedScl = orNullMaidBoneData.changedScl;
                        if (changedScl)
                        {
                            GUILayout.BeginHorizontal(new GUILayoutOption[0]);
                            bool flag6 = GUILayout.Button("拡縮リセット", UIParams.Instance.bStyle, new GUILayoutOption[0]);
                            if (flag6)
                            {
                                this.ResetScale();
                            }
                            GUILayout.FlexibleSpace();
                            GUILayout.EndHorizontal();
                        }
                    }
                    UIUtil.EndoIndentArea();
                }
            }
            UIUtil.EndoIndentArea();
        }