private void UpdateMessage() { //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) switch (m_State) { case MessageState.CollectItemImg: case MessageState.CollectItem: if (UIInGameFieldMenu.IsValid()) { UIInGameFieldMenu.I.SetDisableButtons(true); UIInGameFieldMenu.I.get_gameObject().SetActive(false); } break; case MessageState.BackHome: if (UIInGameFieldMenu.IsValid()) { tweenEndCtrl.get_gameObject().SetActive(true); UIInGameFieldMenu.I.SetDisableButtons(true); UIInGameFieldMenu.I.get_gameObject().SetActive(true); UIInGameFieldMenu.I.SetEnableButton("BTN_REQUEST", true); } break; } }
public void ShowSplendid() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) splendid.get_gameObject().SetActive(true); splendid.Reset(); SoundManager.PlayOneShotUISE(SE_ID_COMPLETE); splendid.Play(true, null); }
public void OpenTutorialFirstDelivery() { tweenStratCtrl.Reset(); tweenEndCtrl.Reset(); tweenStratCtrl.Play(true, delegate { SetState(MessageState.CollectItemImg); tweenEndCtrl.Play(true, delegate { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) tweenStratCtrl.get_gameObject().SetActive(false); tweenEndCtrl.get_gameObject().SetActive(false); }); }); skilBtn.onClick.Clear(); skilBtn.onClick.Add(new EventDelegate(delegate { tweenStratCtrl.Skip(true); })); }
public void Play(ENEMY_TYPE type, int rareBossType = 0, bool isFieldBoss = false) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Expected O, but got Unknown //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Unknown result type (might be due to invalid IL or missing references) //IL_0105: Unknown result type (might be due to invalid IL or missing references) //IL_0127: Unknown result type (might be due to invalid IL or missing references) //IL_0149: Unknown result type (might be due to invalid IL or missing references) //IL_016b: Unknown result type (might be due to invalid IL or missing references) //IL_01b6: Unknown result type (might be due to invalid IL or missing references) //IL_01d8: Unknown result type (might be due to invalid IL or missing references) //IL_01fa: Unknown result type (might be due to invalid IL or missing references) //IL_020b: Unknown result type (might be due to invalid IL or missing references) //IL_0259: Unknown result type (might be due to invalid IL or missing references) this.get_gameObject().SetActive(true); TweenAlpha.Begin(this.get_gameObject(), 0f, 1f); if (isFieldBoss) { if (rareBossTweenCtrl != null) { rareBossTweenCtrl.get_gameObject().SetActive(false); } if (tweenCtrl != null) { tweenCtrl.get_gameObject().SetActive(false); } if (fieldEnemyRareTweenCtrl != null) { fieldEnemyRareTweenCtrl.get_gameObject().SetActive(false); } fieldEnemyBossTweenCtrl.get_gameObject().SetActive(true); fieldEnemyBossTweenCtrl.Reset(); fieldEnemyBossTweenCtrl.Play(true, null); SoundManager.PlayOneshotJingle(40000031, null, null); int i = 0; for (int num = effect.Length; i < num; i++) { this.StartCoroutine(Direction(effect[i])); } } else if (rareBossType > 0) { tweenCtrl.get_gameObject().SetActive(false); if (fieldEnemyBossTweenCtrl != null) { fieldEnemyBossTweenCtrl.get_gameObject().SetActive(false); } if (fieldEnemyRareTweenCtrl != null) { fieldEnemyRareTweenCtrl.get_gameObject().SetActive(false); } if (rareBossTweenCtrl != null) { rareBossTweenCtrl.get_gameObject().SetActive(true); rareBossTweenCtrl.Reset(); rareBossTweenCtrl.Play(true, null); } SoundManager.PlayOneshotJingle(40000163, null, null); } else { if (rareBossTweenCtrl != null) { rareBossTweenCtrl.get_gameObject().SetActive(false); } if (fieldEnemyBossTweenCtrl != null) { fieldEnemyBossTweenCtrl.get_gameObject().SetActive(false); } if (fieldEnemyRareTweenCtrl != null) { fieldEnemyRareTweenCtrl.get_gameObject().SetActive(false); } tweenCtrl.get_gameObject().SetActive(true); tweenCtrl.Reset(); tweenCtrl.Play(true, null); SoundManager.PlayOneshotJingle(40000031, null, null); int j = 0; for (int num2 = effect.Length; j < num2; j++) { this.StartCoroutine(Direction(effect[j])); } } SoundManager.RequestBGM(12, true); }
protected override void UpdateParam() { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Expected O, but got Unknown //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Expected O, but got Unknown //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Expected O, but got Unknown //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_015c: Unknown result type (might be due to invalid IL or missing references) //IL_0162: Expected O, but got Unknown //IL_0180: Unknown result type (might be due to invalid IL or missing references) //IL_0186: Expected O, but got Unknown //IL_019f: Unknown result type (might be due to invalid IL or missing references) //IL_01a5: Expected O, but got Unknown //IL_01b1: Unknown result type (might be due to invalid IL or missing references) //IL_01b7: Expected O, but got Unknown //IL_01c7: Unknown result type (might be due to invalid IL or missing references) //IL_01c8: Unknown result type (might be due to invalid IL or missing references) //IL_01cd: Unknown result type (might be due to invalid IL or missing references) //IL_01d5: Unknown result type (might be due to invalid IL or missing references) //IL_01da: Unknown result type (might be due to invalid IL or missing references) //IL_01dc: Unknown result type (might be due to invalid IL or missing references) //IL_01e1: Unknown result type (might be due to invalid IL or missing references) //IL_01fa: Unknown result type (might be due to invalid IL or missing references) //IL_0212: Unknown result type (might be due to invalid IL or missing references) //IL_0213: Unknown result type (might be due to invalid IL or missing references) //IL_0214: Unknown result type (might be due to invalid IL or missing references) //IL_0219: Unknown result type (might be due to invalid IL or missing references) //IL_021b: Unknown result type (might be due to invalid IL or missing references) //IL_021d: Unknown result type (might be due to invalid IL or missing references) //IL_0231: Unknown result type (might be due to invalid IL or missing references) //IL_0236: Unknown result type (might be due to invalid IL or missing references) //IL_0252: Unknown result type (might be due to invalid IL or missing references) //IL_0276: Unknown result type (might be due to invalid IL or missing references) //IL_03cd: Unknown result type (might be due to invalid IL or missing references) //IL_03d3: Expected O, but got Unknown //IL_03f1: Unknown result type (might be due to invalid IL or missing references) //IL_03f7: Expected O, but got Unknown if (portal == null || !portal.get_gameObject().get_activeSelf()) { SetActiveSafe(statusSprite.get_gameObject(), false); SetActiveSafe(arrow, false); SetActiveSafe(addTween.get_gameObject(), false); SetActiveSafe(fullTween.get_gameObject(), false); } else { Vector3 screenUIPosition = Utility.GetScreenUIPosition(MonoBehaviourSingleton <AppMain> .I.mainCamera, MonoBehaviourSingleton <InGameCameraManager> .I.cameraTransform, portalTransform.get_position() + offset); screenZ = screenUIPosition.z; screenUIPosition.z = 0f; float num = 1f / MonoBehaviourSingleton <UIManager> .I.uiRoot.pixelSizeAdjustment; Vector3 val = screenUIPosition; bool flag = false; float num2 = (float)Screen.get_width(); if (screenUIPosition.x < screenSideOffset * num) { screenUIPosition.x = screenSideOffset * num; flag = true; } else if (screenUIPosition.x > num2 - screenSideOffset * num) { screenUIPosition.x = num2 - screenSideOffset * num; flag = true; } if (screenUIPosition.y < screenBottomOffset * num) { screenUIPosition.y = screenBottomOffset * num; flag = true; } if (flag) { SetActiveSafe(statusSprite.get_gameObject(), true); SetActiveSafe(arrow, true); Vector3 val2 = MonoBehaviourSingleton <UIManager> .I.uiCamera.ScreenToWorldPoint(screenUIPosition); Vector3 val3 = transform.get_position() - val2; if (val3.get_sqrMagnitude() >= 2E-05f) { transform.set_position(val2); } if (arrowTransform != null) { Vector3 val4 = val - screenUIPosition; if (val4 != Vector3.get_zero()) { float num3 = 90f - Vector3.Angle(Vector3.get_right(), val4); arrowTransform.set_eulerAngles(new Vector3(0f, 0f, num3)); } else { arrowTransform.set_eulerAngles(new Vector3(0f, 0f, 0f)); } } bool flag2 = false; if (statusSprite != null) { switch (portal.viewType) { case PortalObject.VIEW_TYPE.NORMAL: statusSprite.spriteName = "Ingame_portal_vitalsign_blue"; break; case PortalObject.VIEW_TYPE.NOT_TRAVELED: if (portal.isFull) { flag2 = true; statusSprite.spriteName = "Ingame_portal_vitalsign_red"; } else { float num4 = (float)portal.nowPoint / (float)portal.maxPoint; int num5 = (int)(num4 * (float)MonoBehaviourSingleton <InGameSettingsManager> .I.portal.pointRankNum); if (num5 >= MonoBehaviourSingleton <InGameSettingsManager> .I.portal.pointRankNum - 1) { num5 = MonoBehaviourSingleton <InGameSettingsManager> .I.portal.pointRankNum - 2; } statusSprite.spriteName = string.Format("Ingame_portal_vitalsign_red_{0}", num5.ToString("D2")); } break; case PortalObject.VIEW_TYPE.TO_HOME: statusSprite.spriteName = "Ingame_portal_vitalsign_green"; break; case PortalObject.VIEW_TYPE.TO_HARD_MAP: statusSprite.spriteName = "Ingame_portal_vitalsign_purple"; break; case PortalObject.VIEW_TYPE.NOT_CLEAR_ORDER: statusSprite.spriteName = "Ingame_portal_vitalsign_not_clear_order"; break; } } if (flag2) { SetActiveSafe(fullTween.get_gameObject(), true); fullTween.Play(true, null); } else { SetActiveSafe(fullTween.get_gameObject(), false); } } else { SetActiveSafe(statusSprite.get_gameObject(), false); SetActiveSafe(arrow, false); SetActiveSafe(addTween.get_gameObject(), false); SetActiveSafe(fullTween.get_gameObject(), false); } } }