void Start()
    {
        countUpdate = 0;

        uiTutorialAll      = PlayManager.Instance.tutorial.GetComponent <UITutorialAll>();
        arrowTutorialAll   = uiTutorialAll.arrow;
        contentTutorialAll = uiTutorialAll.content;

        int len = contentTutorialAll.transform.childCount;

        for (int i = 0; i < len; i++)
        {
            if (contentTutorialAll.transform.GetChild(i).name == "Skip")
            {
                buttonSkip = contentTutorialAll.transform.GetChild(i).gameObject;
                break;
            }
        }

        if (type == ETutorialPlay.TARGET)
        {
            arrowTutorialAll.GetComponent <UIAnchor>().relativeOffset = new Vector2(TutorialDetailConfig.AnchorArrowTarget.x, TutorialDetailConfig.AnchorArrowTarget.y);
            arrowTutorialAll.transform.localRotation = Quaternion.Euler(0, 0, TutorialDetailConfig.AnchorArrowTarget.z);
            contentTutorialAll.GetComponent <UIAnchor>().relativeOffset = new Vector2(TutorialDetailConfig.AnchorContentTarget.x, TutorialDetailConfig.AnchorContentTarget.y);
            contentTutorialAll.transform.localRotation = Quaternion.Euler(0, 0, TutorialDetailConfig.AnchorContentTarget.z);
            uiTutorialAll.labelContent.text            = TutorialDetailConfig.ContentTarget;
        }
    }
    void Start()
    {
        count = 0;

        uiTutorialAll      = LevelManager.Instance.tutorial.GetComponent <UITutorialAll>();
        arrowTutorialAll   = uiTutorialAll.arrow;
        contentTutorialAll = uiTutorialAll.content;

        if (type == ETutorialLevel.DAILY_REQUEST)
        {
            arrowTutorialAll.GetComponent <UIAnchor>().relativeOffset = new Vector2(TutorialDetailConfig.AnchorArrowDaily.x, TutorialDetailConfig.AnchorArrowDaily.y);
            arrowTutorialAll.transform.localRotation = Quaternion.Euler(0, 0, TutorialDetailConfig.AnchorArrowDaily.z);
            contentTutorialAll.GetComponent <UIAnchor>().relativeOffset = new Vector2(TutorialDetailConfig.AnchorContentDaily.x, TutorialDetailConfig.AnchorContentDaily.y);
            contentTutorialAll.transform.localRotation = Quaternion.Euler(0, 0, TutorialDetailConfig.AnchorContentDaily.z);
            uiTutorialAll.labelContent.text            = TutorialDetailConfig.ContentDaily;
        }
    }
    void Start()
    {
        count = 0;

        uiTutorialAll = LevelManager.Instance.tutorial.GetComponent<UITutorialAll>();
        arrowTutorialAll = uiTutorialAll.arrow;
        contentTutorialAll = uiTutorialAll.content;

        if (type == ETutorialLevel.DAILY_REQUEST)
        {
            arrowTutorialAll.GetComponent<UIAnchor>().relativeOffset = new Vector2(TutorialDetailConfig.AnchorArrowDaily.x, TutorialDetailConfig.AnchorArrowDaily.y);
            arrowTutorialAll.transform.localRotation = Quaternion.Euler(0, 0, TutorialDetailConfig.AnchorArrowDaily.z);
            contentTutorialAll.GetComponent<UIAnchor>().relativeOffset = new Vector2(TutorialDetailConfig.AnchorContentDaily.x, TutorialDetailConfig.AnchorContentDaily.y);
            contentTutorialAll.transform.localRotation = Quaternion.Euler(0, 0, TutorialDetailConfig.AnchorContentDaily.z);
            uiTutorialAll.labelContent.text = TutorialDetailConfig.ContentDaily;
        }
                
    }