public override void GameResized() { var sh = UIScreen.Current.ScreenHeight; var sw = UIScreen.Current.ScreenWidth; FamilyList.Size = new Vector2(810, sh); FamilyList.X = (sw - 810) / 2; FamilyList.Reset(); Title.Size = new Vector2(sw, 60); DeleteButton.Position = new Vector2(sw - 140, sh - 260); NewButton.Position = new Vector2(sw - 140, sh - 380); base.GameResized(); }
public void InitSubcategory(UICatalogSubcat cat) { var index = cat.MaskBit; if (!ChoosingSub) { return; } ChoosingSub = false; ((UIMainPanel)Parent).Switcher.Close(); ((UIMainPanel)Parent).Switcher.MainButton.ReplaceImage(Content.Get().CustomUI.Get("cat_" + cat.IconName + ".png").Get(GameFacade.GraphicsDevice)); foreach (var btn in SelButtons) { GameFacade.Screens.Tween.To(btn, 0.5f, new Dictionary <string, float>() { { "Opacity", 0f } }, TweenQuad.EaseOut); } foreach (var label in SelLabels) { GameFacade.Screens.Tween.To(label, 0.5f, new Dictionary <string, float>() { { "Opacity", 0f } }, TweenQuad.EaseOut); } CatContainer.Opacity = 0f; GameFacade.Screens.Tween.To(CatContainer, 0.5f, new Dictionary <string, float>() { { "Opacity", 1f } }, TweenQuad.EaseOut); if (Mode == UICatalogMode.Build) { InitCategory((sbyte)index, true); FilterCategory = FullCategory; } else if (index == 8) { FilterCategory = FullCategory.Where(x => (GetSubsort(x.Item)) > 0); } else { var mask = 1 << index; if (Mode == UICatalogMode.Normal && index == 7) { mask |= 16; } FilterCategory = FullCategory.Where(x => (GetSubsort(x.Item) & mask) > 0); } CatContainer.Reset(); }
public void UpdateInventoryView() { var sel = Game.SelectedAvatar; if (sel == null) { return; } var neighbourhood = Content.Get().Neighborhood; var neighbour = sel.GetPersonData(VMPersonDataVariable.NeighborId); var inventory = neighbourhood.GetInventoryByNID(neighbour)?.Where(x => (CatSort == -1 && !HiddenCats.Contains(x.Type)) || CatSort == x.Type)?.ToList() ?? new List <InventoryItem>(); bool difference = false; if (inventory.Count == Items.Count) { for (int i = 0; i < inventory.Count; i++) { var i1 = inventory[i]; var i2 = Items[i]; if (i1.Count != i2.Count || i1.GUID != i2.GUID || i1.Type != i2.Type) { difference = true; break; } } } else { difference = true; } if (difference) { Items.Clear(); foreach (var item in inventory) { Items.Add(item.Clone()); } ScrollView.Reset(); } }
public void UpdateRelView() { var sel = Game.SelectedAvatar; var neighbourhood = Content.Get().Neighborhood; if (sel == null) { return; } var neighbour = sel.GetPersonData(VMPersonDataVariable.NeighborId); var n = neighbourhood.GetNeighborByID(neighbour); var rel = n.Relationships; var rItems = rel.Select(x => new Tuple <int, int>(neighbour, x.Key)).ToList(); bool difference = false; if (rItems.Count == Items.Count) { for (int i = 0; i < rItems.Count; i++) { if (!rItems[i].Equals(Items[i])) { difference = true; break; } } } else { difference = true; } if (difference) { Items = rItems; ScrollView.Reset(); } }