Exemple #1
0
    // Use this for initialization
    void Start()
    {
        GameObject obj = GameObject.Find("TestPanel");
        if(obj != null)
            m_testPanel = obj.GetComponent<UITestPanel>();
        obj = GameObject.Find("TitlePanel");
        if (obj != null)
            m_titlePanel = obj.GetComponent<UITitlePanel>();

        ShowTestPanel(false);
    }
    // Use this for initialization
    void Start()
    {
        GameObject obj = GameObject.Find("TestPanel");

        if (obj != null)
        {
            m_testPanel = obj.GetComponent <UITestPanel>();
        }
        obj = GameObject.Find("TitlePanel");
        if (obj != null)
        {
            m_titlePanel = obj.GetComponent <UITitlePanel>();
        }

        ShowTestPanel(false);
    }
Exemple #3
0
    void Awake()
    {
        Instance = this;

        Button_Start.onClick.RemoveAllListeners();
        Button_Start.onClick.AddListener(() =>
        {
            GameManager.Instance.StartGame();
        });

        Button_Continue.onClick.RemoveAllListeners();
        Button_Continue.onClick.AddListener(() =>
        {
            GameManager.Instance.ContinueGame();
        });

        Button_Over.onClick.RemoveAllListeners();
        Button_Over.onClick.AddListener(() =>
        {
            GameManager.Instance.EndGame();
        });
    }