public override void OnInitialize()
        {
            back.Left.Set(20, 0);
            back.Top.Set(260, 0);
            back.Width.Set(132, 0f);
            back.Height.Set(132, 0f);
            base.Append(back);

            charm.Left.Set(58, 0);
            charm.Top.Set(58, 0);
            charm.Width.Set(16, 0f);
            charm.Height.Set(16, 0f);
            charm.ImageScale = 0;
            back.Append(charm);

            stamina.Left.Set(340, 0);
            stamina.Top.Set(20, 0);
            stamina.Width.Set(22, 0f);
            stamina.Height.Set(22, 0f);
            stamina.ImageScale = 0;
            back.Append(stamina);

            wind.Left.Set(0, 0);
            wind.Top.Set(40, 0);
            wind.Width.Set(32, 0);
            wind.Height.Set(32, 0);
            wind.OnClick += new MouseEvent(Select);
            back.Append(wind);

            wisp.Left.Set(15, 0);
            wisp.Top.Set(75, 0);
            wisp.Width.Set(32, 0);
            wisp.Height.Set(32, 0);
            wisp.OnClick += new MouseEvent(Select);
            back.Append(wisp);

            pure.Left.Set(50, 0);
            pure.Top.Set(90, 0);
            pure.Width.Set(32, 0);
            pure.Height.Set(32, 0);
            pure.OnClick += new MouseEvent(Select);
            back.Append(pure);

            smash.Left.Set(85, 0);
            smash.Top.Set(75, 0);
            smash.Width.Set(32, 0);
            smash.Height.Set(32, 0);
            smash.OnClick += new MouseEvent(Select);
            back.Append(smash);

            shadow.Left.Set(100, 0);
            shadow.Top.Set(40, 0);
            shadow.Width.Set(32, 0);
            shadow.Height.Set(32, 0);
            shadow.OnClick += new MouseEvent(Select);
            back.Append(shadow);

            //-------------------------

            up1.Left.Set(25, 0);
            up1.Top.Set(0, 0);
            up1.Width.Set(32, 0);
            up1.Height.Set(32, 0);
            up1.OnClick += new MouseEvent(Upgrade);
            back.Append(up1);

            up2.Left.Set(75, 0);
            up2.Top.Set(0, 0);
            up2.Width.Set(32, 0);
            up2.Height.Set(32, 0);
            up2.OnClick += new MouseEvent(Upgrade);
            back.Append(up2);

            //-------------------------


            Name.Left.Set(170, 0);
            Name.Top.Set(280, 0);
            base.Append(Name);

            Line1.Left.Set(0, 0);
            Line1.Top.Set(30, 0);
            Name.Append(Line1);

            Line2.Left.Set(0, 0);
            Line2.Top.Set(50, 0);
            Name.Append(Line2);

            Line3.Left.Set(0, 0);
            Line3.Top.Set(65, 0);
            Name.Append(Line3);
        }