private IEnumerator InititalizeStageCovers(Action onInitialized) { Transform stageCoversPlace = mTransform_StageCovers.Find("UIStageCovers"); foreach (Transform child in mRouletteSelector.GetContainer().transform) { UnityEngine.Object.Destroy(child.gameObject); } mStageConfirm.Initialize(mMapModels[0]); MapModel[] array = mMapModels; foreach (MapModel model in array) { UIStageCover stageCover = Util.Instantiate(mPrefab_UIStateCover.gameObject, stageCoversPlace.gameObject).GetComponent <UIStageCover>(); stageCover.Initialize(model); } yield return(new WaitForEndOfFrame()); onInitialized?.Invoke(); }
public void map_status() { uiStageCovers = GameObject.Find("board2nd/board1/page1/UIStageCovers").GetComponentsInChildren <UIStageCover>(); MapAreaModel areaModel = StrategyTopTaskManager.Instance.TileManager.FocusTile.GetAreaModel(); MapModel[] maps = StrategyTopTaskManager.GetLogicManager().SelectArea(areaModel.Id).Maps; UILabel component = GameObject.Find("board2nd/board1/page1/Labels/Label_0-1").GetComponent <UILabel>(); component.text = Util.getDifficultyString(strategyLogicManager.UserInfo.Difficulty); UILabel component2 = GameObject.Find("board2nd/board1/page1/Labels/Label_1-2").GetComponent <UILabel>(); component2.text = areaModel.Name; UILabel component3 = GameObject.Find("board2nd/board1/page2/Labels/Label_2-4").GetComponent <UILabel>(); component3.supportEncoding = false; if (areaModel.Id < 15) { string name = areaModel.GetEscortDeck().Name; if (name.Replace(" ", string.Empty).Replace("\u3000", string.Empty).Length != 0) { component3.text = name; } else { component3.text = areaModel.Name.Replace("海域", string.Empty) + "航路護衛隊"; } } else { component3.text = "---"; } GameObject.Find("board2nd/board1/page2/Decks").transform.localPosition = new Vector3(-17.536f * (float)strategyLogicManager.UserInfo.DeckCount + 94.286f, 0f); for (int i = 0; i < 8; i++) { UISprite component4 = GameObject.Find("board2nd/board1/page2/Decks/Deck" + (i + 1).ToString()).GetComponent <UISprite>(); component4.color = Color.black; if (i < strategyLogicManager.UserInfo.DeckCount) { component4.transform.localScale = Vector3.one; } else { component4.transform.localScale = Vector3.zero; } } for (int j = 0; j < areaModel.GetDecks().Length; j++) { UISprite component4 = GameObject.Find("board2nd/board1/page2/Decks/Deck" + areaModel.GetDecks()[j].Id).GetComponent <UISprite>(); if (areaModel.GetDecks()[j].GetShipCount() != 0) { if (areaModel.GetDecks()[j].IsActionEnd()) { component4.color = _Color_dock * 0.75f; } else if (areaModel.GetDecks()[j].MissionState != 0) { component4.color = Color.blue; } else { component4.color = _Color_dock; } } } if (maps.Length < 5) { UILabel component5 = GameObject.Find("board2nd/board1/page1/Labels/Label_1-2").GetComponent <UILabel>(); component5.transform.localPosition = new Vector3(160f, 160f, 0f); component5.fontSize = 36; UILabel component6 = GameObject.Find("board2nd/board1/page1/Labels/Label_1-1").GetComponent <UILabel>(); component6.transform.localPosition = new Vector3(160f, 105f, 0f); component6.fontSize = 32; UILabel component7 = GameObject.Find("board2nd/board1/page1/Labels/Label_0-0").GetComponent <UILabel>(); component7.transform.localPosition = new Vector3(329f, 105f, 0f); component7.fontSize = 20; UILabel component8 = GameObject.Find("board2nd/board1/page1/Labels/Label_0-1").GetComponent <UILabel>(); component8.transform.localPosition = new Vector3(413f, 105f, 0f); component8.fontSize = 20; UITexture component9 = GameObject.Find("board2nd/board1/page1/lines/line_1").GetComponent <UITexture>(); if (component9 != null) { component9.transform.localPosition = new Vector3(160f, 103f, 0f); component9.width = 556; component9.height = 2; } for (int k = 0; k < 3; k++) { for (int l = 0; l < 2; l++) { int num = k * 2 + l + 1; GameObject gameObject = GameObject.Find("board2nd/board1/page1/UIStageCovers/UIStageCover" + num.ToString()); if (gameObject == null) { break; } gameObject.transform.localScale = Vector3.one * 0.6f; if (num < 5) { gameObject.transform.localPosition = new Vector3(18f + 293f * (float)l, -17f - 158f * (float)k, 0f); } else { gameObject.transform.localPosition = new Vector3(18f + 293f * (float)l, 320f, 0f); } } } if (maps.Length == 3) { GameObject gameObject2 = GameObject.Find("board2nd/board1/page1/UIStageCovers/UIStageCover4"); gameObject2.transform.localScale = Vector3.zero; GameObject gameObject3 = GameObject.Find("board2nd/board1/page1/UIStageCovers/UIStageCover3"); gameObject3.transform.localPosition = new Vector3(160f, -175f); } else if (maps.Length == 4) { GameObject gameObject4 = GameObject.Find("board2nd/board1/page1/UIStageCovers/UIStageCover4"); gameObject4.transform.localScale = Vector3.one * 0.6f; GameObject gameObject5 = GameObject.Find("board2nd/board1/page1/UIStageCovers/UIStageCover3"); gameObject5.transform.localPosition = new Vector3(18f, -175f); } } else { component2.transform.localPosition = new Vector3(160f, 171f, 0f); component2.fontSize = 28; UILabel component10 = GameObject.Find("board2nd/board1/page1/Labels/Label_1-1").GetComponent <UILabel>(); component10.transform.localPosition = new Vector3(160f, 139f, 0f); component10.fontSize = 24; UILabel component11 = GameObject.Find("board2nd/board1/page1/Labels/Label_0-0").GetComponent <UILabel>(); component11.transform.localPosition = new Vector3(329f, 149f, 0f); component11.fontSize = 20; component.transform.localPosition = new Vector3(413f, 149f, 0f); component.fontSize = 20; UITexture component12 = GameObject.Find("board2nd/board1/page1/lines/line_1").GetComponent <UITexture>(); component12.transform.localPosition = new Vector3(160f, 143f, 0f); component12.width = 556; component12.height = 2; for (int m = 0; m < 3; m++) { for (int n = 0; n < 2; n++) { GameObject gameObject6 = GameObject.Find("board2nd/board1/page1/UIStageCovers/UIStageCover" + (m * 2 + n + 1).ToString()); gameObject6.transform.localScale = Vector3.one * 0.5f; gameObject6.transform.localPosition = new Vector3(12f + 299f * (float)n, 40f - 122f * (float)m, 0f); } } if (maps.Length == 5) { GameObject gameObject7 = GameObject.Find("board2nd/board1/page1/UIStageCovers/UIStageCover5"); gameObject7.transform.localPosition = new Vector3(162f, -209f, 0f); GameObject gameObject8 = GameObject.Find("board2nd/board1/page1/UIStageCovers/UIStageCover6"); gameObject8.transform.localPosition = new Vector3(162f, 320f, 0f); } } for (int num2 = 0; num2 < maps.Length; num2++) { UIStageCover component13 = GameObject.Find("board2nd/board1/page1/UIStageCovers/UIStageCover" + (num2 + 1)).GetComponent <UIStageCover>(); MapModel mapModel = maps[num2]; component13.Initialize(mapModel); } }