private void HookGUI() { //m_distictName = UIView.Find<UITextField>("DistrictName"); Debug.Print("Hooking"); m_panel = (UIPanel)UIView.Find <UITextField>("DistrictName").parent.parent; if (m_panel == null) { throw new DistrictRCIException("DistrictRCI couldn't hook GUI"); } //m_panel = UIView.Find<UIPanel>("(Library) ZonedBuildingWorldInfoPanel"); Debug.Print(m_panel.cachedName); m_demandSprite = (UISlicedSprite)GameObject.Instantiate(UIView.Find <UISlicedSprite>("DemandBack")); m_demandSprite.name = "DistrictRCIDemand"; m_demandSprite.cachedName = "DistrictRCIDemand"; m_demandSprite.Show(); m_panel.AttachUIComponent(m_demandSprite.gameObject); m_demandSprite.relativePosition = new Vector3(m_panel.width - m_demandSprite.width - 10f, m_panel.height - m_demandSprite.height - 24f); m_panel.eventVisibilityChanged += (component, value) => { Update(); }; //m_panel.eventAnchorChanged += (component, value) => {Update();}; //m_panel.eventPositionChanged += (component, value) => {Update();}; //m_panel.eventMouseMove += (component, value) => {Update();}; UIView.Find <UITextField>("DistrictName").eventTextChanged += (component, value) => { Update(); }; }
private void HookGUI() { //m_distictName = UIView.Find<UITextField>("DistrictName"); Debug.Print("Hooking"); m_panel = (UIPanel)UIView.Find<UITextField>("DistrictName").parent.parent; //m_panel = UIView.Find<UIPanel>("(Library) ZonedBuildingWorldInfoPanel"); Debug.Print (m_panel.cachedName); m_demandSprite = (UISlicedSprite)GameObject.Instantiate(UIView.Find<UISlicedSprite> ("DemandBack")); m_demandSprite.name = "DistrictRCIDemand"; m_demandSprite.cachedName = "DistrictRCIDemand"; m_demandSprite.Show(); m_panel.AttachUIComponent(m_demandSprite.gameObject); m_demandSprite.relativePosition = new Vector3(m_panel.width - m_demandSprite.width - 10f,m_panel.height - m_demandSprite.height - 24f); m_panel.eventVisibilityChanged += (component, value) => {Update();}; //m_panel.eventAnchorChanged += (component, value) => {Update();}; //m_panel.eventPositionChanged += (component, value) => {Update();}; //m_panel.eventMouseMove += (component, value) => {Update();}; UIView.Find<UITextField> ("DistrictName").eventTextChanged += (component, value) => {Update();}; }
public static void Setup(Window win, ref UIPanel page) { page.padding = Helper.Padding(6, 2); page.SetAutoLayout(LayoutDirection.Vertical, Helper.Padding(0, 0, 8, 0)); page.autoFitChildrenVertically = true; assetSelector_ = new AssetSelectorConfig(UIView.Find <UITabContainer>("TSContainer")); lock (App.Config.UILock) { assetSelector_.Enabled = App.Config.UI.assetSelectorEnabled; } thmBar_ = UIView.Find <UISlicedSprite>("ThumbnailBar"); tsBar_ = UIView.Find("TSBar"); infoPanel_ = UIView.Find("InfoPanel"); { var pane = page.AddUIComponent <UIPanel>(); pane.width = page.width - page.padding.horizontal; pane.padding = Helper.Padding(4, 12, 4, 0); pane.SetAutoLayout(LayoutDirection.Vertical, Helper.Padding(0, 0, 2, 0)); pane.autoFitChildrenVertically = true; Helper.AddLabel( ref pane, "Crafting UI", font: FontStore.Get(12), color: Helper.RGB(220, 230, 250), bullet: "IconPolicyBigBusiness" ); // debug only //UIView.Show(true); Helper.AddCheckBox( ref pane, "Master toolbar", tooltip: null, // always reset to visible at game init initialValue: true && infoPanel_.isVisible, (c, isEnabled) => { lock (App.Config.UILock) { App.Config.UI.masterToolbarVisibility = isEnabled; //var gamePanels = UIView.library.m_DynamicPanels // .Select((p) => p.instance.GetRootCustomControl()) // .Distinct() // .Where(p => // Game.Application.GamePanels.Any(name => name == p.name) // ) //; if (isEnabled) { thmBar_.Show(); tsBar_.Show(); infoPanel_.Show(); //UIView.Show(true); } else { thmBar_.Hide(); tsBar_.Hide(); infoPanel_.Hide(); //UIView.Show(false); } } }, font: FontStore.Get(11), indentPadding: 10 ); ToolHelper.AddConfig( ref pane, "Master toolbar opacity", $"default: {Mod.Config.UIDefault.masterOpacity}", opts: new SliderOption <float>( minValue: 0.05f, maxValue: 1f, stepSize: 0.05f, defaultValue: App.Config.UI.masterOpacity, (c, value) => { ToolHelper.LockedApply(App.Config.UILock, ref App.Config.UI.masterOpacity, value); SetMasterOpacity(value); } ) { hasField = false, }, color: Helper.RGB(160, 160, 160) ); ToolHelper.AddConfig( ref pane, $"{Mod.ModInfo.ID} opacity", $"default: {Mod.Config.UIDefault.supportToolOpacity}", opts: new SliderOption <float>( minValue: 0.05f, maxValue: 1f, stepSize: 0.05f, defaultValue: App.Config.UI.supportToolOpacity, (c, value) => { ToolHelper.LockedApply(App.Config.UILock, ref App.Config.UI.supportToolOpacity, value); win.opacity = value; } ) { hasField = false, }, color: Helper.RGB(160, 160, 160) ); Helper.AddCheckBox( ref pane, "Prop marker", tooltip: null, initialValue: App.Config.UI.propMarkersVisibility, (c, isChecked) => { lock (App.Config.UILock) { Cities::PropManager.instance.MarkersVisible = App.Config.UI.propMarkersVisibility = isChecked; } }, font: FontStore.Get(11), indentPadding: 10 ); } { var pane = page.AddUIComponent <UIPanel>(); pane.width = page.width - page.padding.horizontal; pane.padding = Helper.Padding(4, 12, 4, 0); pane.SetAutoLayout(LayoutDirection.Vertical, Helper.Padding(0, 0, 2, 0)); pane.autoFitChildrenVertically = true; Helper.AddLabel( ref pane, "Asset Selector EX", font: FontStore.Get(12), color: Helper.RGB(220, 230, 250), bullet: "IconPolicyBigBusiness" ); Helper.AddCheckBox( ref pane, "Enable", tooltip: null, initialValue: assetSelector_.Enabled, (c, isChecked) => { assetSelector_.Enabled = isChecked; }, font: FontStore.Get(11), indentPadding: 10 ); //Helper.AddCheckBox( // ref pane, // "Sync `Find It!`", // tooltip: "Auto-adjust size & position for the mod `Find It!` (837734529) by SamsamTS", // initialValue: assetSelector_.SyncFindIt, // (c, isChecked) => { assetSelector_.SyncFindIt = isChecked; }, // font: FontStore.Get(11), // indentPadding: 10 //); Helper.AddDropDown( ref pane, "Scroll direction", new[] { "Horizontal", "Vertical", }, initialValue: App.Config.UI.assetSelectorScrollDirection == UIOrientation.Horizontal ? "Horizontal" : "Vertical", (c, i) => { switch ((c as UIDropDown).selectedValue) { case "Horizontal": assetSelector_.ScrollDirection = UIOrientation.Horizontal; break; case "Vertical": assetSelector_.ScrollDirection = UIOrientation.Vertical; break; } } ); ToolHelper.AddConfig( ref pane, "X offset", "Relative X offset from screen left", opts: new SliderOption <float>( minValue: 0.00f, maxValue: 1.00f, stepSize: 0.005f, defaultValue: assetSelector_.X, (c, value) => { assetSelector_.X = value; } ) { hasField = false, }, color: Helper.RGB(160, 160, 160) ); ToolHelper.AddConfig( ref pane, "Y offset", "Relative Y offset from screen top", opts: new SliderOption <float>( minValue: 0.00f, maxValue: 1.00f, stepSize: 0.005f, defaultValue: assetSelector_.Y, (c, value) => { assetSelector_.Y = value; } ) { hasField = false, }, color: Helper.RGB(160, 160, 160) ); ToolHelper.AddConfig( ref pane, "Width", "Relative % for screen width", opts: new SliderOption <float>( minValue: 0.20f, maxValue: 1.00f, stepSize: 0.005f, defaultValue: assetSelector_.Width, (c, value) => { assetSelector_.Width = value; } ) { hasField = false, }, color: Helper.RGB(160, 160, 160) ); ToolHelper.AddConfig( ref pane, "Height", "Relative % for screen height", opts: new SliderOption <float>( minValue: 0.10f, maxValue: 0.88f, stepSize: 0.005f, defaultValue: assetSelector_.Height, (c, value) => { assetSelector_.Height = value; } ) { hasField = false, }, color: Helper.RGB(160, 160, 160) ); } { var pane = page.AddUIComponent <UIPanel>(); pane.width = page.width - page.padding.horizontal; pane.padding = Helper.Padding(4, 12, 4, 0); pane.SetAutoLayout(LayoutDirection.Vertical, Helper.Padding(0, 0, 2, 0)); pane.autoFitChildrenVertically = true; Helper.AddLabel( ref pane, "City view", font: FontStore.Get(12), color: Helper.RGB(220, 230, 250), bullet: "ToolbarIconZoomOutGlobe" ); Helper.AddCheckBox( ref pane, "District name", tooltip: null, initialValue: App.Config.UI.districtNamesVisibility, (c, isChecked) => { lock (App.Config.UILock) { DistrictManager.instance.NamesVisible = App.Config.UI.districtNamesVisibility = isChecked; } }, font: FontStore.Get(11), indentPadding: 10 ); Helper.AddCheckBox( ref pane, "Road name", tooltip: null, initialValue: App.Config.UI.roadNameVisibility, (c, isChecked) => { lock (App.Config.UILock) { NetManager.instance.RoadNamesVisible = App.Config.UI.roadNameVisibility = isChecked; } }, font: FontStore.Get(11), indentPadding: 10 ); Helper.AddCheckBox( ref pane, "City border", tooltip: null, initialValue: App.Config.UI.areaBordersVisiblity, (c, isChecked) => { lock (App.Config.UILock) { GameAreaManager.instance.BordersVisible = App.Config.UI.areaBordersVisiblity = isChecked; } }, font: FontStore.Get(11), indentPadding: 10 ); } { var pane = page.AddUIComponent <UIPanel>(); pane.width = page.width - page.padding.horizontal; pane.padding = Helper.Padding(4, 12, 4, 0); pane.SetAutoLayout(LayoutDirection.Vertical, Helper.Padding(0, 0, 2, 0)); pane.autoFitChildrenVertically = true; Helper.AddLabel( ref pane, "Game system interface", font: FontStore.Get(12), color: Helper.RGB(220, 230, 250), bullet: "InfoIconMaintenance" ); Helper.AddCheckBox( ref pane, "Notifications", tooltip: null, initialValue: App.Config.UI.notificationsVisibility, (c, isChecked) => { lock (App.Config.UILock) { NotificationManager.instance.NotificationsVisible = App.Config.UI.notificationsVisibility = isChecked; // speed up easing animation if (!NotificationManager.instance.NotificationsVisible) { var m_notificationAlpha = typeof(NotificationManager).GetField("m_notificationAlpha", BindingFlags.NonPublic | BindingFlags.Instance); m_notificationAlpha.SetValue(NotificationManager.instance, NotificationManager.instance.NotificationsVisible ? 1f : 0f); } } }, font: FontStore.Get(11), indentPadding: 10 ); Helper.AddCheckBox( ref pane, "Tutorial", tooltip: null, initialValue: !App.Config.UI.tutorialDisabled, (c, isChecked) => { lock (App.Config.UILock) { GuideManager.instance.TutorialDisabled = App.Config.UI.tutorialDisabled = !isChecked; } }, font: FontStore.Get(11), indentPadding: 10 ); Helper.AddCheckBox( ref pane, "Disaster", tooltip: null, initialValue: App.Config.UI.disasterVisibility, (c, isChecked) => { lock (App.Config.UILock) { DisasterManager.instance.MarkersVisible = App.Config.UI.disasterVisibility = isChecked; } }, font: FontStore.Get(11), indentPadding: 10 ); } }