static int SetScreenRect(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 5); UIRect obj = (UIRect)LuaScriptMgr.GetUnityObjectSelf(L, 1, "UIRect"); int arg0 = (int)LuaScriptMgr.GetNumber(L, 2); int arg1 = (int)LuaScriptMgr.GetNumber(L, 3); int arg2 = (int)LuaScriptMgr.GetNumber(L, 4); int arg3 = (int)LuaScriptMgr.GetNumber(L, 5); obj.SetScreenRect(arg0, arg1, arg2, arg3); return(0); }
static int SetScreenRect(IntPtr L) { try { ToLua.CheckArgsCount(L, 5); UIRect obj = (UIRect)ToLua.CheckObject(L, 1, typeof(UIRect)); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); int arg1 = (int)LuaDLL.luaL_checknumber(L, 3); int arg2 = (int)LuaDLL.luaL_checknumber(L, 4); int arg3 = (int)LuaDLL.luaL_checknumber(L, 5); obj.SetScreenRect(arg0, arg1, arg2, arg3); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static public int SetScreenRect(IntPtr l) { try { UIRect self = (UIRect)checkSelf(l); System.Int32 a1; checkType(l, 2, out a1); System.Int32 a2; checkType(l, 3, out a2); System.Int32 a3; checkType(l, 4, out a3); System.Int32 a4; checkType(l, 5, out a4); self.SetScreenRect(a1, a2, a3, a4); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }