Exemple #1
0
 public override void ModifyInterfaceLayers(List <GameInterfaceLayer> layers)
 {
     for (int k = 0; k < UILoader.UIStates.Count; k++)
     {
         var state = UILoader.UIStates[k];
         UILoader.AddLayer(layers, UILoader.UserInterfaces[k], state, state.InsertionIndex(layers), state.Visible, state.Scale);
     }
 }