Exemple #1
0
        private void  OnUnitChange(UILengthUnit newUnit)
        {
            UIPreference.OnFloatNumericUpDownUnitChanged(newUnit, m_CurrentUnit, m_NumericUpDownOrigin);
            UIPreference.NumericUpDownToolTip(newUnit.ToString(), this.m_NumericUpDownOrigin, this.m_ToolTip);

            UIPreference.OnFloatNumericUpDownUnitChanged(newUnit, m_CurrentUnit, m_NumericUpDownOriginY);
            UIPreference.NumericUpDownToolTip(newUnit.ToString(), this.m_NumericUpDownOriginY, this.m_ToolTip);
        }
Exemple #2
0
        private void OnUnitChange(UILengthUnit newUnit)
        {
            for (int i = 0; i < m_HeadNum; i++)
            {
                UIPreference.OnFloatNumericUpDownUnitChanged(newUnit, m_CurrentUnit, this.m_NumericUpDownXs[i]);
                UIPreference.OnFloatNumericUpDownUnitChanged(newUnit, m_CurrentUnit, this.m_NumericUpDownYs[i]);

                UIPreference.NumericUpDownToolTip(newUnit.ToString(), this.m_NumericUpDownXs[i], this.m_ToolTip);
                UIPreference.NumericUpDownToolTip(newUnit.ToString(), this.m_NumericUpDownYs[i], this.m_ToolTip);
            }
        }
        private void OnUnitChange(UILengthUnit newUnit)
        {
            UIPreference.OnFloatNumericUpDownUnitChanged(newUnit, m_CurrentUnit, numCappingPosX);
            UIPreference.OnFloatNumericUpDownUnitChanged(newUnit, m_CurrentUnit, numCappingPosY);
            UIPreference.OnFloatNumericUpDownUnitChanged(newUnit, m_CurrentUnit, numCappingPosZ);
            UIPreference.OnFloatNumericUpDownUnitChanged(newUnit, m_CurrentUnit, numHomePosX);
            UIPreference.OnFloatNumericUpDownUnitChanged(newUnit, m_CurrentUnit, numHomePosY);

            string newUnitdis = ResString.GetEnumDisplayName(typeof(UILengthUnit), newUnit);

            UIPreference.NumericUpDownToolTip(newUnit.ToString(), this.numCappingPosX, this.m_ToolTip);
            UIPreference.NumericUpDownToolTip(newUnit.ToString(), this.numCappingPosY, this.m_ToolTip);
            UIPreference.NumericUpDownToolTip(newUnit.ToString(), this.numCappingPosZ, this.m_ToolTip);
            UIPreference.NumericUpDownToolTip(newUnit.ToString(), numHomePosX, this.m_ToolTip);
            UIPreference.NumericUpDownToolTip(newUnit.ToString(), numHomePosY, this.m_ToolTip);
            this.isDirty = false;
        }